Topics Replies Author Score Last Post
Timberborn out of Early Access
(store.steampowered.com)
10
Elevator7009
74
Sun Mar 15, 2026 2:11 pm
»
The latest Whiskerwood update finally lets you stop hungry mice from raiding your food warehouses – though they might riot over it
(www.rockpapershotgun.com)
0
Agent_Karyo
5
Fri Mar 13, 2026 9:32 pm
»
Rendering SimCity 2000 Maps in 3D with SC2KRender
(www.youtube.com)
9
Agent_Karyo
23
Sun Mar 8, 2026 7:31 pm
»
Rally Point: Whiskerwood suggests that, even without the violence, colonialism is a scam
(www.rockpapershotgun.com)
1
Agent_Karyo
13
Sat Mar 7, 2026 3:47 pm
»
Timberborn devs announce automation is coming to the city-builder in the 1.0 release
(www.gamingonlinux.com)
0
Agent_Karyo
13
Tue Mar 3, 2026 5:27 pm
»
Cities: Skylines celebrates 11 years with lots of new content on the way
(www.gamingonlinux.com)
1
Agent_Karyo
21
Tue Mar 3, 2026 8:32 pm
»
Laysara: Summit Kingdom, a mountainside city-builder, focused on space challenges and vertical connection management, set in a historical-like setting Himalayan, released on Steam
(store.steampowered.com)
1
Agent_Karyo
8
Mon Mar 2, 2026 2:33 pm
»
Colony sim Going Medieval, aka friendlier Rimworld, hits 1.0 release in March after 16 major updates
(www.rockpapershotgun.com)
7
Agent_Karyo
26
Wed Mar 4, 2026 4:31 pm
»
[Cities Skylines 2] January 2026 | Mods of the Month
(www.youtube.com)
0
cm0002
9
Fri Feb 27, 2026 4:04 pm
»
[Cities: Skylines II] Hotfix: v1.5.5f1 Reverts visual changes from previous patch - no impact on modding expected
(infosec.pub)
0
cm0002
5
Thu Feb 26, 2026 3:34 pm
»
ucity
(codeberg.org)
1
falseprophet
11
Thu Feb 26, 2026 7:49 pm
»
Apoikia, an economic simulation focused medieval city-builder, with regional markets, in-depth policy and taxation systems, complex supply and demand and nuanced use of goods by citizens, released on Steam in early access
(store.steampowered.com)
1
Agent_Karyo
10
Thu Feb 26, 2026 10:06 am
»
"Climate change isn’t about AI itself, it's about progress" - 11 Bit talk Frostpunk: 1886 and questions of scale
(www.rockpapershotgun.com)
0
Agent_Karyo
3
Mon Feb 23, 2026 11:36 pm
»
Cities: Skylines 2's new developer celebrates the occasion with a debut patch all about death, making citizens pop their clogs around the clock and removing immortality in easy mode: 'Previously, abou
(www.pcgamer.com)
0
Agent_Karyo
3
Sun Feb 22, 2026 4:11 pm
»
Orbiteers, a colourful, minimalist strategy game where you can build space space station colonies across the solar system, released on Steam (demo available)
(store.steampowered.com)
0
Agent Karyo
2
Tue Feb 10, 2026 8:08 am
»
Territory: Farming and Warfare, a pixelart medieval city-builder with micro elements (room design, defence/combat) where you can scale to thousands of citizens, released on Steam
(store.steampowered.com)
0
Agent Karyo
1
Tue Feb 10, 2026 7:25 am
»
Timberborn 1.0 Release Date & Lore Trailer
(www.youtube.com)
0
Agent_Karyo
2
Thu Feb 5, 2026 7:58 pm
»
This indie city builder game with deep resource management is 50% off on Steam this week [Let them Trade]
(www.notebookcheck.net)
0
falseprophet
1
Tue Feb 3, 2026 11:39 am
»
[Cities Skylines 2, Dev Diary] First IceFlake Dev Diary: City Corner #1 - Upcoming Visual Updates
(forum.paradoxplaza.com)
0
cm0002
1
Thu Jan 29, 2026 9:16 pm
»
'Brutally honest' city builder Microlandia gets brutally honest crime simulation: 'It's a spectrum of consequences that can become a death spiral every single day'
(www.pcgamer.com)
0
Agent_Karyo
2
Thu Jan 29, 2026 8:18 am
»
Belle Citique blends a little Tiny Glade and Townscaper into a fresh sandbox builder
(www.gamingonlinux.com)
0
Agent_Karyo
1
Wed Jan 28, 2026 4:45 pm
»
ISOCITY — Metropolis Builder
(iso-city.com)
0
supersquirrel
1
Sun Jan 25, 2026 4:16 am
»
Microlandia 1.5: Some men just want to watch the world burn - Updated crime and police systems with deeper roots in reality and chaos. A peaceful city is no longer given.
(explodi.itch.io)
0
Agent_Karyo
1
Sat Jan 24, 2026 4:50 pm
»
Whiskerwood on Steam (Early Access Game)
(store.steampowered.com)
0
falseprophet
1
Sat Jan 24, 2026 12:52 pm
»
Why medieval city-builder video games are historically inaccurate - Leiden Medievalists Blog
(www.leidenmedievalistsblog.nl)
0
schnurrito
1
Fri Jan 23, 2026 4:21 pm
»