| Topics | Replies | Author | Score | Last Post |
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Why does text on VN's take up less space in JPN than ENG?
|
5 |
CovertHammer |
14 |
» |
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Hunting bugs in Create mod for Minecraft
(pvs-studio.com)
|
0 |
CodyIT |
3 |
» |
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Finally created a trailer for my game Supinaa: Rogue Sapling
(www.youtube.com)
|
4 |
Wawe |
32 |
» |
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Devlog: two Lemmy posts brought 23 first time players and none of them came back. What the data said, and what I changed.
(ultimaluz.com)
|
9 |
ultimaluz |
14 |
» |
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Making a quantum computer game, part 1
(programming.dev)
|
2 |
blamster19 |
19 |
» |
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Should I implement direct wars in my Cold War inspired game, or only allow the player to intervene in proxy wars?
|
4 |
sbeak |
9 |
» |
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How should I implement the editor for my game engine?
|
2 |
ZILtoid1991 |
14 |
» |
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Question about build times
|
5 |
WhosMansIsThis |
13 |
» |
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10 Things I Wish I Knew Before Starting With Godot [15:40]
(www.youtube.com)
|
4 |
9WhiteTeeth |
35 |
» |
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OuterSloth (the publishing company by the Among Us devs) just released their full contract and terms for everyone to see
(bsky.app)
|
3 |
popcar2 |
59 |
» |
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Created a Wordle clone for the my Text based app
|
0 |
H1_To |
4 |
» |
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VASSAL is a game engine for building and playing online adaptations of board games and card games
(github.com)
|
0 |
cm0002 |
15 |
» |
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I fixed my biggest pet peeve with Unity's InputSystem (InputLayers asset).
(lemmy.zip)
|
7 |
RougeEric |
12 |
» |
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15 Years of Indie Dev In 4 Bits of Advice
(www.pentadact.com)
|
1 |
CodyIT |
23 |
» |
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How to make my battling mechanic fair/unobtrusive while keeping it long and strategic?
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2 |
sbeak |
11 |
» |
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Godot Object Compiler: Code Generator for Godot GDExtensions
(github.com)
|
0 |
LucaTuerk |
9 |
» |
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Game development stack, looking for World Editor
|
4 |
kcweller |
14 |
» |
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Exploring MatrixRTC: Real time communication in rooms (Godot & Matrix games)
(element.io)
|
0 |
Wawe |
4 |
» |
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inputlag.science: latency issues and how to tackle them
(inputlag.science)
|
0 |
Kissaki |
2 |
» |
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Pyrite64 - N64 Engine & Editor
(www.youtube.com)
|
0 |
cm0002 |
1 |
» |
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Implemented room voice chat using WebRTC
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0 |
H1_To |
3 |
» |
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I'm quitting my Indie Game after 5 years - Codeer (YouTube)
(www.youtube.com)
|
0 |
Kissaki |
2 |
» |
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GDC's collection of Royalty Free Music and SFX
(sonniss.com)
|
0 |
I Cast Fist |
2 |
» |
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How I Designed Slick Movement for my Indie Game
(www.youtube.com)
|
0 |
Electric_Druid |
2 |
» |
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Toyota Developing A Console-Grade, Open-Source Game Engine - Using Flutter & Dart
(www.phoronix.com)
|
0 |
cm0002 |
2 |
» |
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