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| Topics | Replies | Last Post | |||
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| Haxe 5.0.0-preview.1 (haxe.org) | 0 | » | |||
| Haxe Roundup 714 (haxe.io) | 0 | » | |||
| Haxe Roundup 713 (haxe.io) | 0 | » | |||
| Haxe Roundup 711 (haxe.io) | 0 | » | |||
| Haxe Roundup 708 (haxe.io) | 0 | » | |||
| Haxe Roundup 706 (haxe.io) | 0 | » | |||
| Haxe Roundup 705 (haxe.io) | 0 | » | |||
| Haxe Roundup 704 (haxe.io) | 0 | » | |||
| Haxe Roundup 703 (blog.skialbainn.com) | 0 | » | |||
| Haxe Roundup 702 (haxe.io) | 0 | » | |||
| Haxe Roundup 701 (haxe.io) | 0 | » | |||
| Haxe Roundup 700 (haxe.io) | 0 | » | |||
| Haxe Roundup 697 (haxe.io) | 0 | » | |||
| Haxe Roundup 696 (haxe.io) | 0 | » | |||
| Haxe Roundup 695 (haxe.io) | 0 | » | |||
| Haxe Roundup 694 (haxe.io) | 0 | » | |||
| These are all the same font. (HaxeFlixel) (lemmy.one) | 0 | » | |||
| Haxe Roundup 693 (haxe.io) | 0 | » | |||
| Haxe Roundup 692 (haxe.io) | 0 | » | |||
| Haxe Roundup 691 (haxe.io) | 0 | » | |||
| Haxe Roundup 690 (haxe.io) | 0 | » | |||
| FlxG.collide() vs FlxG.overlap() vs FlxTilemap.overlaps(), with respect to FlxTilemap objects | 0 | » | |||
| HaxeJam 2023: Summer Jam (itch.io) | 0 | » | |||
| Large map/open world games? | 0 | » | |||
| Haxe Roundup 689 (haxe.io) | 0 | » | |||
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| About this forum |
|---|
Welcome to the (unofficial) Haxe community! In their own words, "Haxe is an open source high-level strictly-typed programming language with a fast optimizing cross-compiler." Mostly it's been used to create a lot of really cool indie games, like these: Honestly I'm a pretty novice programmer myself, but I'm moderating this community anyway because it needed one. If you have experience with Haxe and are willing to moderate, please let me know and I'll promote you! A bunch of game engines are written for Haxe, including: There's even Stencyl, a gamedev tool built on Haxe that has a GUI and requires little to no coding. Including a block-based coding interface if you're into that sort of thing. I'll add more resources here as they occur to me or people suggest them! |
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