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| ‘I wanted that Raiders of the Lost Ark excitement – you could die any minute’: how we made hit video game Prince of Persia (www.theguardian.com) | 0 | » | |||
| Early screenshot of learning voxel dev (sh.itjust.works) | 0 | » | |||
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| About this forum |
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A game development sublemmy for discussing the creation of voxel games, and voxel engines. Rules:
Extra Links: Information: An Analysis of Minecraft-like Engines Sea Of Memes Blog (web archive) (C++) Creating a Region File System for a Voxel Game (C++) 3D Cube World Level Generation JME3 Engine Sample Code (Java) and thread. Big List of Block Engines Resources - Continued - Continued Minecraft-like Rendering Let's Make a Voxel Engine (C++) Dual Contouring Chunked Terrain Voxel-Based Terrain for Real-Time Virtual Simulations Implementing Morton order (volumes of fun blog) Originally r/VoxelGameDev |
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