RetroFed Forums
Your home away from modern life.
XR dev !xrdev@programming.dev
Moderators: Ategon, dmalteseknight
New Topic
 Topics  Replies  Author  Score  Last Post 
Valve Launches ‘Steam Link’ on Quest for a Direct Connection to SteamVR (www.roadtovr.com) 0 dmalteseknight 1 »
Microsoft Patents Hot-Swappable Battery for AR Smart Glasses (www.xrtoday.com) 0 dmalteseknight 1 »
Apple Vision Pro Developer Labs Open in Two More Cities (www.xrtoday.com) 0 dmalteseknight 1 »
Unity apologizes to devs, reveals updated Runtime Fee policy (programming.dev) 0 dmalteseknight 1 »
Godot XR Tools (godotvr.github.io) 0 dmalteseknight 1 »
Unity plan pricing and packaging updates | Unity Blog (programming.dev) 0 dmalteseknight 1 »
Godot XR update - September 2023 (godotengine.org) 0 dmalteseknight 1 »
Using Unity's XR Device Simulator Develop VR without a Headset (www.youtube.com) 0 dmalteseknight 1 »
Spaces SDK Playing Starring Role For XR App Developers (www.forbes.com) 0 dmalteseknight 1 »
Apple USD tools and rendering (developer.apple.com) 0 dmalteseknight 1 »
A list of 3D asset resources for your XR project 0 dmalteseknight 1 »
Project Flowerbed: A WebXR gardening experience written on top of THREE.JS (github.com) 0 dmalteseknight 1 »
Apple Vision Pro development resources 0 dmalteseknight 1 »
Niantic's Lightship ARDK 3.0 is now compatible with Unity's AR foundation (lightship.dev) 0 dmalteseknight 1 »
Unity releases mixed reality development tools for Quest headsets (blog.unity.com) 0 dmalteseknight 1 »
AI-generated QR code meets Augmented Reality (twitter.com) 0 dmalteseknight 1 »
A curated list VR resources (github.com) 0 dmalteseknight 1 »
New Topic Page 2 of 2   Goto page « First 1, 2