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The Picard Maneuver
lemmy.world
The_Picard_Maneuver@lemmy.worldJoined: 2023-06-22 |
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| 842 Original | |||
renegadespork
lemmy.jelliefrontier.net
renegadespork@lemmy.jelliefrontier.netJoined: 2024-12-03 |
You forgot the quest marker hovering above the monster's head and the popup saying, "Monsters can hide in darkness. Use your lantern to light up dark areas." |
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| 95 | |||
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Elting
piefed.social
Elting@piefed.social Joined: 2025-11-18 |
Yeah, redesign the lighting engine and redo all the textures, without once thinking about the intentionality behind the original design. I honestly think that remaking a game is a harder task than making a new one in most cases, or at least requires a set of skills most game developers don't have. |
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| 68 | |||
bitjunkie
lemmy.world
bitjunkie@lemmy.worldJoined: 2024-06-19 |
In general I agree with the sentiment, but this was definitely not the case with Oblivion. |
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Egonallanon
feddit.uk
Egonallanon@feddit.uk Joined: 2025-06-27 |
OK but the monster in the first frame just looks like he has a little smile. |
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48954246
lemmy.world
48954246@lemmy.world Joined: 2023-07-18 |
Yeah, redesign the lighting engine and redo all the textures, without once thinking about the intentionality behind the original design. I honestly think that remaking a game is a harder task than making a new one in most cases, or at least requires a set of skills most game developers don't have.
Absolutely true, but it's really easy to do a bad remake, slap the original pricing on it and cash in on nostalgia |
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| 32 | |||
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Melonpoly
lemmy.world
Melonpoly@lemmy.world Joined: 2023-06-23 |
Basically all the Resident Evil remakes |
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THE_GR8_MIKE
lemmy.world
THE_GR8_MIKE@lemmy.world Joined: 2026-01-03 |
Gears of War and Halo. At least Halo 1 and 2 let you switch back. |
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| 11 | |||
GalacticSushi
piefed.blahaj.zone
GalacticSushi@piefed.blahaj.zoneJoined: 2026-02-04 |
Absolutely true, but it's really easy to do a bad remake, slap the original pricing on it and cash in on nostalgia
Warcraft III: Reforged |
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| 14 | |||
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Albbi
piefed.ca
albbi@piefed.ca Joined: 2025-06-25 |
Strangely enough, this also affects HD remasters of old shows. The Buffy The Vampire Slayer HD remaster has a lot of lighting issues. A lot of scenes which were colored to look like evening or night just look like daytime.
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| 196 | |||
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big_slap
lemmy.world
big_slap@lemmy.world Joined: 2023-06-14 |
any creative medium/experience will never be limited by the technology they use to produce it if they lean into a really good artistic vision, like the first terminator movie |
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| 28 | |||
Send Pics of Sandwiches
sh.itjust.works
Sendpicsofsandwiches@sh.itjust.worksJoined: 2023-06-20 |
Oblivion, and Diablo II did a really good job, but I temember playing the Fable 1 remaster and feeling EXACTLY like this. The amount of fleshy detail added to the eyelids and skin made the game hard to play for me |
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| 19 | |||
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Ephera
lemmy.ml
Ephera@lemmy.ml Joined: 2020-05-31 |
In general I agree with the sentiment, but this was definitely not the case with Oblivion.
The original was already vibrant and bright, so they had to change up the light in a different way. 🙃 |
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taiyang
lemmy.world
taiyang@lemmy.world Joined: 2023-07-08 |
Oh oh, let's also bring back the DLSS5 memes because the automation literally does this. Lol |
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| 16 | |||
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scrion
lemmy.world
scrion@lemmy.world Joined: 2023-11-07 |
Strangely enough, this also affects HD remasters of old shows. The Buffy The Vampire Slayer HD remaster has a lot of lighting issues. A lot of scenes which were colored to look like evening or night just look like daytime.
Jesus Christ. |
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| 76 | |||
Coelacanth
feddit.nu
Coelacanth@feddit.nuJoined: 2023-07-04 |
Strangely enough, this also affects HD remasters of old shows. The Buffy The Vampire Slayer HD remaster has a lot of lighting issues. A lot of scenes which were colored to look like evening or night just look like daytime.
What the actual fuck am I looking at. |
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ShinkanTrain
lemmy.ml
ShinkanTrain@lemmy.ml Joined: 2024-06-13 |
In general I agree with the sentiment, but this was definitely not the case with Oblivion.
The things I distinctly associate with Oblivion (other than jank) are emerald green hills and the overly bloomy lighting. They are absent in the remake and replaced with a more standard UE5 look. It looks good, but I don't think it captures the original |
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| 17 | |||
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usualsuspect191
lemmy.ca
usualsuspect191@lemmy.ca Joined: 2023-06-06 |
Strangely enough, this also affects HD remasters of old shows. The Buffy The Vampire Slayer HD remaster has a lot of lighting issues. A lot of scenes which were colored to look like evening or night just look like daytime.
They messed with the aspect ratio too didn't they? Shots are framed wrong now |
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| 45 | |||
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ElectroLisa
piefed.blahaj.zone
ElectroLisa@piefed.blahaj.zone Joined: 2025-06-07 |
Warcraft III: Reforged
GTA Trilogy "Remastered" |
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zaphod
sopuli.xyz
zaphod@sopuli.xyz Joined: 2023-12-04 |
They messed with the aspect ratio too didn't they? Shots are framed wrong now
Old stuff made for TV is often in 4:3, the modern stuff is in 16:9 or even wider like for cinema. Sometimes older stuff was filmed in something closer to 16:9 and was cropped to 4:3, you can just crop it differently for a remaster without losing anything. You can see that in the picture, there's a lot more space to the right of the characters, which unfortunately places them closer to the center instead of the side of the screen. |
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| 38 | |||
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lordnikon
lemmy.world
lordnikon@lemmy.world Joined: 2023-06-13 |
Oblivion, and Diablo II did a really good job, but I temember playing the Fable 1 remaster and feeling EXACTLY like this. The amount of fleshy detail added to the eyelids and skin made the game hard to play for me
I would say Diablo II still holds up if you put a CRT shader over the game. It is such a good game. |
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| 5 | |||
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Droechai
piefed.blahaj.zone
Droechai@piefed.blahaj.zone Joined: 2025-06-26 |
Gears of War and Halo. At least Halo 1 and 2 let you switch back.
Switch back with caveats, the lighting on "old" graphics where broken for a very long time, maybe even still broken. At least on MCC |
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Elshender
sh.itjust.works
Elshender@sh.itjust.works Joined: 2023-10-16 |
You forgot the quest marker hovering above the monster's head and the popup saying, "Monsters can hide in darkness. Use your lantern to light up dark areas."
It is pitch black. You are likely to be eaten by a grue. |
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| 15 | |||
Owl
mander.xyz
BuboScandiacus@mander.xyzJoined: 2023-06-09 |
any creative medium/experience will never be limited by the technology they use to produce it if they lean into a really good artistic vision, like the first terminator movie
That’s blatantly false |
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| -4 | |||
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Albbi
piefed.ca
albbi@piefed.ca Joined: 2025-06-25 |
Old stuff made for TV is often in 4:3, the modern stuff is in 16:9 or even wider like for cinema. Sometimes older stuff was filmed in something closer to 16:9 and was cropped to 4:3, you can just crop it differently for a remaster without losing anything. You can see that in the picture, there's a lot more space to the right of the characters, which unfortunately places them closer to the cente...
Yeah, cropping was a pretty big issue too.
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| 42 | |||
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UnspecificGravity
piefed.social
UnspecificGravity@piefed.social Joined: 2025-12-03 |
Old stuff made for TV is often in 4:3, the modern stuff is in 16:9 or even wider like for cinema. Sometimes older stuff was filmed in something closer to 16:9 and was cropped to 4:3, you can just crop it differently for a remaster without losing anything. You can see that in the picture, there's a lot more space to the right of the characters, which unfortunately places them closer to the cente...
Exactly. A lot of times there is footage to pull out that got cropped out of the original broadcast, BUT the original shot was made with the crop in mind and there was a decision made about how to crop that particular scene. Just tossing in the full frame without any thought about the result can really change the feel of a scene. |
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| 22 | |||
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Alberat
lemmy.world
Alberat@lemmy.world Joined: 2026-02-03 |
It is pitch black. You are likely to be eaten by a grue.
It's hella night fam. Nom'd by a grue? Bet. |
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| 14 | |||
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big_slap
lemmy.world
big_slap@lemmy.world Joined: 2023-06-14 |
That’s blatantly false
can you name any examples |
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| 6 | |||
Ricky Rigatoni
piefed.zip
RickyRigatoni@piefed.zipJoined: 2026-02-14 |
Mel Brookes probably loved seeing this. |
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| 27 | |||
GhostFace
lemmy.today
GhostFace@lemmy.todayJoined: 2026-05-03 |
The ruination of horror games... |
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| 4 | |||
TaterTot
piefed.social
TaterTot@piefed.socialJoined: 2025-09-23 |
In general I agree with the sentiment, but this was definitely not the case with Oblivion.
I have mixed feeling on this. The remaster really does look great, and it's clear they put a lot of passion and love into it. But "atmosphere" is a tricky concept, and I didn't feel like the remaster really captured the original's. Instead it replaced it with its own more "epic" atmosphere. The difference is most jarring to me with NPCs. The corny, cheesy vibes they give off take me right out of the new "epic" tone. But in the original, it all just fits. |
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| 7 | |||
FenrirIII
lemmy.world
FenrirIII@lemmy.worldJoined: 2023-12-05 |
You forgot the quest marker hovering above the monster's head and the popup saying, "Monsters can hide in darkness. Use your lantern to light up dark areas."
You need to use magic missile to fight the darkness |
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| 5 | |||
Owl
mander.xyz
BuboScandiacus@mander.xyzJoined: 2023-06-09 |
can you name any examples
If I want to make a 3D game on a gameboy (the 3D part being an essential part of the experience) I simply can’t. That’s a technical limitation of my art that has nothing to do with the art style |
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drcobaltjedi
programming.dev
drcobaltjedi@programming.dev Joined: 2023-06-19 |
Oblivion, and Diablo II did a really good job, but I temember playing the Fable 1 remaster and feeling EXACTLY like this. The amount of fleshy detail added to the eyelids and skin made the game hard to play for me
Yeah, I loved playing the oblivion remaster. It gave the old "high fantasy" art style a fresh coat of paint and updated some mechanics to be a bit more modern. The original still holds up great sans everyone looking like putty. |
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| 3 | |||
bitjunkie
lemmy.world
bitjunkie@lemmy.worldJoined: 2024-06-19 |
I have mixed feeling on this. The remaster really does look great, and it's clear they put a lot of passion and love into it. But "atmosphere" is a tricky concept, and I didn't feel like the remaster really captured the original's. Instead it replaced it with its own more "epic" atmosphere. The difference is most jarring to me with NPCs. The corny, cheesy vibes they give off take me right out o...
I see what you're saying, but Bethesda's dialogue transitions have always been jarring so it didn't really fuck it up for me. |
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| 3 | |||
TaterTot
piefed.social
TaterTot@piefed.socialJoined: 2025-09-23 |
I see what you're saying, but Bethesda's dialogue transitions have always been jarring so it didn't really fuck it up for me.
That's fair. And I wouldn't say it fucked it up for me, I still enjoyed the remaster quite a lot (though I actually did wind up doing a much longer modded play through of the original right after... cuz many more better mods). But it really did highlight how different the atmosphere and tone were. To be fair, during exploration, I found the remaster's atmosphere to be an improvement. It felt a lot more immersive. |
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| 3 | |||
vaultdweller013
sh.itjust.works
vaultdweller013@sh.itjust.worksJoined: 2023-07-08 |
any creative medium/experience will never be limited by the technology they use to produce it if they lean into a really good artistic vision, like the first terminator movie
Dawn of war was severely limited by the tech of the time and was basically released as multiple separate games due to file size limitations. The Enhanced addition beyond cleaning up and updating the game for modern systems is still the janky mess it was in 2006. |
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DarkCloud
lemmy.world
DarkCloud@lemmy.world Joined: 2024-05-19 |
Yeah, but the cracks per brick count is way up, and they're each unique cracks. |
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| 34 | |||
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DarkCloud
lemmy.world
DarkCloud@lemmy.world Joined: 2024-05-19 |
If I want to make a 3D game on a gameboy (the 3D part being an essential part of the experience) I simply can’t. That’s a technical limitation of my art that has nothing to do with the art style
Ping pong, but you use a couple of Game Boys as the paddles. It's still considered the highest fidelity game played with a Game Boy... ...and in low light conditions you can turn the back lights on. |
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| 4 | |||
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Hadriscus
jlai.lu
Hadriscus@jlai.lu Joined: 2025-06-10 |
Yeah, but the cracks per brick count is way up, and they're each unique cracks.
I'll show you a unique crack |
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| 24 | |||
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big_slap
lemmy.world
big_slap@lemmy.world Joined: 2023-06-14 |
Dawn of war was severely limited by the tech of the time and was basically released as multiple separate games due to file size limitations. The Enhanced addition beyond cleaning up and updating the game for modern systems is still the janky mess it was in 2006.
sure, but did people love it? I think that's all that matters when having fun I guess what I am trying to get across in my original comment (poorly lol) is the fact that you don't have to have a lot more computational power to make good art, you just need a good vision to make people feel positive emotions when playing a game. it's what a lot of these HD remakes today are missing. the most recent example I can think of is the remaster of the first gears of war game: all the darkness and grit in the campaign was simply deleted |
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| 4 | |||
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MBech
feddit.dk
MBech@feddit.dk Joined: 2025-02-17 |
I would say Diablo II still holds up if you put a CRT shader over the game. It is such a good game.
I've been playing a lot of Project Diablo II lately. I don't know exactly what they've done, but the graphics look like I remember them, but with proper widescreen and more fps. The team behind it have done an absolutely incredibly job. |
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big_slap
lemmy.world
big_slap@lemmy.world Joined: 2023-06-14 |
If I want to make a 3D game on a gameboy (the 3D part being an essential part of the experience) I simply can’t. That’s a technical limitation of my art that has nothing to do with the art style
I guess if we are getting nitpicky, how is something that doesn't support 3d a technical limitation of your art? it never supported it in the first place lol |
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cecilkorik
piefed.ca
cecilkorik@piefed.ca Joined: 2025-06-07 |
If I want to make a 3D game on a gameboy (the 3D part being an essential part of the experience) I simply can’t. That’s a technical limitation of my art that has nothing to do with the art style
I think the point they're making is that you don't HAVE to make a 3D game, that's not required for art. If you can't make an artistic experience out of something without access to 3D, it's not the hardware that's limiting you, it's your artistic vision. |
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| 10 | |||
vaultdweller013
sh.itjust.works
vaultdweller013@sh.itjust.worksJoined: 2023-07-08 |
sure, but did people love it? I think that's all that matters when having fun I guess what I am trying to get across in my original comment (poorly lol) is the fact that you don't have to have a lot more computational power to make good art, you just need a good vision to make people feel positive emotions when playing a game. it's what a lot of these HD remakes today are missing. the most rece...
Reviews are good for the game and it plays just as the originals. My point was there's a point where technical limitations exist that can and do cause issues, Dawn of War being the best example since the original game was spread over like 5 individual games due to limitation reasons from the era, meanwhile they should've been individual DLCs. |
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Sanctus
anarchist.nexus
Sanctus@anarchist.nexusJoined: 2025-09-08 |
Ping pong, but you use a couple of Game Boys as the paddles. It's still considered the highest fidelity game played with a Game Boy... ...and in low light conditions you can turn the back lights on.
Except Game Boys dont have backlights without those massive attachments, they didnt get a backlight until the SPs came out. |
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| 4 | |||
Sanctus
anarchist.nexus
Sanctus@anarchist.nexusJoined: 2025-09-08 |
In general I agree with the sentiment, but this was definitely not the case with Oblivion.
Idk the new version crashes more than the old version without any mods. I could try it now that I am on Linux but when I left my windows PC it straight up wouldnt launch anymore. |
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Sunsofold
lemmings.world
Sunsofold@lemmings.world Joined: 2025-01-08 |
Oblivion, and Diablo II did a really good job, but I temember playing the Fable 1 remaster and feeling EXACTLY like this. The amount of fleshy detail added to the eyelids and skin made the game hard to play for me
Fable is such a weird game to do that to as well. The proportions of the people and items were cartoony and unrealistic in a way that saved it from being revealed as the insanely screwed up world that it is. Giving it the photorealistic treatment was doomed from the start. |
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| 5 | |||
Owl
mander.xyz
BuboScandiacus@mander.xyzJoined: 2023-06-09 |
I think the point they're making is that you don't HAVE to make a 3D game, that's not required for art. If you can't make an artistic experience out of something without access to 3D, it's not the hardware that's limiting you, it's your artistic vision.
If I can’t make my art how I want it it’s not my art My point is that you can be limited in your art by the technology of your time Imagine giving Bach a synthesiser, or a caveman clean white paper and colour pencils |
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| -4 | |||
I Cast Fist
programming.dev
ICastFist@programming.devJoined: 2023-06-22 |
You forgot the quest marker hovering above the monster's head and the popup saying, "Monsters can hide in darkness. Use your lantern to light up dark areas."
You can press Jump to Jump! |
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| 8 | |||
I Cast Fist
programming.dev
ICastFist@programming.devJoined: 2023-06-22 |
Oh oh, let's also bring back the DLSS5 memes because the automation literally does this. Lol
All for the low, low price of 5x RTX 5090 installed on your 'puter! |
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