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Leon
pawb.social
Dojan@pawb.socialJoined: 2025-03-20 |
Oddly enough, of their top 10 best selling games, Mass Effect was the lowest, and newer games were better selling. So sales figures say otherwise. Dumbing things down is bad for one audience, but good for another. https://gamerant.com/highest-selling-games-developed-bioware-ranked-how-much-sold/
I wonder how much this is because of dumbing down, and how much it is because the market got larger. For example in the year 2002, The Sims was the highest selling game of all time, at ~6 million copies. At the time, the perception of video games was still a hobby of sweaty nerds. Some years later the Wii launched, and it became really popular as a family console. It had some sports games, and I think it did a lot to get a foothold on a more general market. Games weren't just for sweaty nerds anymore. Although even then, a lot of people didn't play games. Then at some point the marketing shifted. Games had broader stories, they tried for more mass-market appeal by selling cinematic experiences and whatnot (remember the awful QTE era of like the late-2000s early 2010s?) At that point, I think gaming in general had broadened its appeal. A lot of people had consoles, PC hardware wasn't prohibitively expensive, etc. I don't doubt that dumbing down games has had an effect, by making things simpler and flattening the learning curve you make it more accessible. That's a given. But I also think gaming becoming a more generally accessible and socially acceptable past time was a big contributor. Once smart phones came along the mobile game market exploded, and I think that's still the biggest market segment, though it's moved on from its original simple puzzle games into bigger experiences, some that even translate decently well over to other mediums. |
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reksas
sopuli.xyz
reksas@sopuli.xyz Joined: 2023-06-11 |
When they got sold to ea, this was the only possible outcome anyway. Not sure if they sold out or ea did some corporate bullshit to force them to it, but they should have stayed away from ea if they wanted to keep making games. |
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captainlezbian
lemmy.world
captainlezbian@lemmy.world Joined: 2023-06-29 |
It's just a shame they never made a 4th dragon age |
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cmhe
lemmy.world
cmhe@lemmy.world Joined: 2023-07-10 |
I do hope that was a deliberate jab at Bungie. Because that's exactly what Bungie did when they were independent and the reason they got bought out by Sony was because they were spiraling into their demise. Even now I think if Bungie goes under the blame lies with Bungie and not Sony. With that in mind I think it would be illogical to see two different studios go down the same path and then bla...
I don't get your point... My point is that if Bioware did that when independent, they where to blame. But they weren't independent when they did that. Your point is that Bungie did that, when independent... So? Are people not blaming Bungie for doing live-services? If they don't then they should! And if they do, then I don't see the inconsistency. From my POV, no games of Bungie had any interest. I guess Halo found some appeal to some, but this whole Destiny stuff... Maybe it was successful because of the novelty at that time. But I had no interest it that... |
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captainlezbian
lemmy.world
captainlezbian@lemmy.world Joined: 2023-06-29 |
Yeah, because EA gave Bioware a chance to bounce back, in fact multiple chances. You could say EA killed the Bioware of old which the talent leaving the studio, but the new Bioware could've bounced back. They had everything they needed to succeed. A credible studio name that people trusted and a bunch of beloved IPs that people would give a chance. They even had EA giving them more than one sho...
EA kept pushing them to MMOs despite them being a single player RPG company. I definitely think they dropped the ball too, but had they been put on DA4 right after inquisition and kept it going to completion I don't think they'd've flopped like that |
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π²ππππππ»π―π (he/him)
lemmy.world
glitchdx@lemmy.worldJoined: 2024-03-20 |
In these lists of great things to remember Bioware for, people keep not including MDK2. It told an amazing story of a mad scientist, his janitor and robot dog, repelling an alien invasion and saving Earth. Deserves to be mentioned alongside their othet awesome games. |
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x0x7
lemmy.world
x0x7@lemmy.world Joined: 2024-03-06 |
This will happen to Rockstar before GTA6 comes out. They can't admit they don't have a game. |
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chiliedogg
lemmy.world
chiliedogg@lemmy.world Joined: 2023-06-26 |
Yeah, because EA gave Bioware a chance to bounce back, in fact multiple chances. You could say EA killed the Bioware of old which the talent leaving the studio, but the new Bioware could've bounced back. They had everything they needed to succeed. A credible studio name that people trusted and a bunch of beloved IPs that people would give a chance. They even had EA giving them more than one sho...
EA forced them to make a live service game that failed. Then they tried to make them make a live service Dragon Age game. They decided to change Veilguard back to single-player, but late enough in the development cycle that it impacted the final product. Andromeda was a technical mess at launch, but the game itself was fine. It was the weakest in the series, but they tried new stuff with the spinoff and I appreciated the attempt. The only game they made before that I truly disliked was Dragon Age II. |
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Goodeye8
piefed.social
Goodeye8@piefed.social Joined: 2025-06-05 |
I don't get your point... My point is that if Bioware did that when independent, they where to blame. But they weren't independent when they did that. Your point is that Bungie did that, when independent... So? Are people not blaming Bungie for doing live-services? If they don't then they should! And if they do, then I don't see the inconsistency. From my POV, no games of Bungie had any interes...
Okay, so without being what would Bioware have to do for you to blame Bioware for being shut down? |
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uberfreeza
lemmy.world
uberfreeza@lemmy.world Joined: 2023-10-16 |
The talent that actually made BioWares reputation probably havent been at that studio for a while. Exactly. A few key figures left not long after the EA buyout. The rest trickled out over time. The Wikipedia article for Dragon Age Veilguard has an entire section dedicated to the revolving door of key staff leaving or being laid off over the course of its almost 10 year development. It's far fro...
This is why I still consider it fair to blame EA for downstream effects like this. There's no guarantee as independent studios that they would function better, but they at least would have original staff from star games. Like PopCap, and Reddit refuses to acknowledge EA had any part of the garbage PopCap releases now. |
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Goodeye8
piefed.social
Goodeye8@piefed.social Joined: 2025-06-05 |
EA kept pushing them to MMOs despite them being a single player RPG company. I definitely think they dropped the ball too, but had they been put on DA4 right after inquisition and kept it going to completion I don't think they'd've flopped like that
I think you might be using the wrong word here. EA never pushed Bioware to make MMOs. Bioware made one MMO, SWTOR, and that was a financial success. As far as I know no other Bioware game had been an MMO after EA bought them. Where Bioware struggled was with making live-service multiplayer games and there's some argument that the unrealistic revenue expectations from EA forced Bioware to go down that route but in the end it was Bioware who suggested, back in 2012, that Anthem would be a live-service style game. How Veilguard ended up going multiplayer I'm not familiar with, but even there Bioware could go back to the single player experience, which still flopped. |
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Goodeye8
piefed.social
Goodeye8@piefed.social Joined: 2025-06-05 |
EA forced them to make a live service game that failed. Then they tried to make them make a live service Dragon Age game. They decided to change Veilguard back to single-player, but late enough in the development cycle that it impacted the final product. Andromeda was a technical mess at launch, but the game itself was fine. It was the weakest in the series, but they tried new stuff with the sp...
EA didn't force them, Bioware pitched Anthem as a live-service style game from the get-go. |
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chiliedogg
lemmy.world
chiliedogg@lemmy.world Joined: 2023-06-26 |
EA didn't force them, Bioware pitched Anthem as a live-service style game from the get-go.
EA installed managers of the company who had backgrounds in Major League Gaming and EA's mobile gaming division. THEN they pitched a live service game. Most of the remaining members of the old guard left within months of Anthem's announcement. |
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cmhe
lemmy.world
cmhe@lemmy.world Joined: 2023-07-10 |
Okay, so without being what would Bioware have to do for you to blame Bioware for being shut down?
Now I have trouble parsing your question. Didn't I just answer that? If BioWare would be independent, or maybe under a hypothetical 'good guy EA', and produced bad, bland, uninspired games, or dig themselves into one massive, feature-creep game, which eats all their money, but never releases, then I would blame them. So, if their management sucks. BioWare had enough money to find and hire good designers, writers, artists and programmers. Trying desperately to appeal to a broad demographic, instead of playing to their strength, and their established fanbase, is what makes bland games. |
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Goodeye8
piefed.social
Goodeye8@piefed.social Joined: 2025-06-05 |
Okay, so without being what would Bioware have to do for you to blame Bioware for being shut down? Now I have trouble parsing your question. Didn't I just answer that? If BioWare would be independent, or maybe under a hypothetical 'good guy EA', and produced bad, bland, uninspired games, or dig themselves into one massive, feature-creep game, which eats all their money, but never releases, then...
Under EA what would Bioware have to do for you to say "yeah, Bioware is at fault here"? Because my argument is that EA gave Bioware all the chances to succeed and despite getting all the chances they still couldn't succeed. And I never said EA is the good guy here. EA is not the good guy. But being an asshole company doesn't instantly mean you're to blame for everything. |
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Goodeye8
piefed.social
Goodeye8@piefed.social Joined: 2025-06-05 |
EA installed managers of the company who had backgrounds in Major League Gaming and EA's mobile gaming division. THEN they pitched a live service game. Most of the remaining members of the old guard left within months of Anthem's announcement.
There's no clear date on when the Anthem pitch happened but it happened before EA appointed Bromberg as the CEO, which was in 2013. Anthem didn't get officially announced until 2017. Unless you meant the nameless teaser they put out in 2014. If you want to continue arguing this you going to have to personally name who that old guard was because I very much doubt they left within months in 2014. |
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cmhe
lemmy.world
cmhe@lemmy.world Joined: 2023-07-10 |
Under EA what would Bioware have to do for you to say "yeah, Bioware is at fault here"? Because my argument is that EA gave Bioware all the chances to succeed and despite getting all the chances they still couldn't succeed. And I never said EA is the good guy here. EA is not the good guy. But being an asshole company doesn't instantly mean you're to blame for everything.
Your argument isn't an argument, it is an assertion without any evidence, or even clear logical path. Were you there in the talks between BioWare people and EA? I don't know any of these things. My argument comes more down on the proverb "The fish stinks from its head." And the observation that BioWare produced good games before ME3 and DA2. Then something must have happened, notable game designers left the company, and they produced bland games. It could have been some BioWare manager that messed stuff up. But why didn't EA replace them, or why were they even placed into that position in the first place? I don't know... All I know is that someone at the top could have prevented it, if they wanted to. And at the top was EA people. |
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Killer
lemmy.world
Killer@lemmy.world Joined: 2023-06-17 |
This will happen to Rockstar before GTA6 comes out. They can't admit they don't have a game.
What? Gta 6 is like next month |
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lechekaflan
lemmy.world
lechekaflan@lemmy.worldJoined: 2023-06-21 |
It's always the fucking suits. |
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enterthepocket
lemmy.zip
enterthepocket@lemmy.zip Joined: 2026-09-12 |
Nothing easy about writing those words? Nobody can even read a mass effect game. |
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Goodeye8
piefed.social
Goodeye8@piefed.social Joined: 2025-06-05 |
Your argument isn't an argument, it is an assertion without any evidence, or even clear logical path. Were you there in the talks between BioWare people and EA? Do you know what EA ask directly or indirectly through implication BioWare to do? How they should or shouldn't design their games? What they should integrate or not and what to focus on? What they should implement? What kind of stories ...
How about you answer the question |
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sudo
lemmy.today
sudo@lemmy.todayJoined: 2023-07-28 |
How dare you say this??? They value money and the shareholders muuuuuuch more than you do!
They do definitely only care about money, but there aren't shareholders anymore. |
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WhiskyTangoFoxtrot
lemmy.world
WhiskyTangoFoxtrot@lemmy.world Joined: 2023-06-10 |
When they got sold to ea, this was the only possible outcome anyway. Not sure if they sold out or ea did some corporate bullshit to force them to it, but they should have stayed away from ea if they wanted to keep making games.
They sold out to a private equity firm, who in turn sold them to EA. |
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SSETranquility
lemmy.world
SSETranquility@lemmy.world Joined: 2025-02-14 |
Sims 2 for life! |
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SkyezOpen
lemmy.world
SkyezOpen@lemmy.world Joined: 2023-08-03 |
This will happen to Rockstar before GTA6 comes out. They can't admit they don't have a game.
You've mistaken GTA6 for star citizen. |
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wookiepedia
lemmy.world
wookiepedia@lemmy.world Joined: 2023-06-13 |
You've mistaken GTA6 for star citizen.
Upvoting this hurt me. I hate that you're so damn right. |
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chiliedogg
lemmy.world
chiliedogg@lemmy.world Joined: 2023-06-26 |
There's no clear date on when the Anthem pitch happened but it happened before EA appointed Bromberg as the CEO, which was in 2013. Anthem didn't get officially announced until 2017. Unless you meant the nameless teaser they put out in 2014. If you want to continue arguing this you going to have to personally name who that old guard was because I very much doubt they left within months in 2014.
Casey Hudson left in May 2014. |
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Goodeye8
piefed.social
Goodeye8@piefed.social Joined: 2025-06-05 |
Casey Hudson left in May 2014.
One person left, 2 years after personally pitching Anthem as a live-service game to EA. The same person returned a few years later and left again in 2020. |
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Jarix
lemmy.world
Jarix@lemmy.world Joined: 2023-07-01 |
In these lists of great things to remember Bioware for, people keep not including MDK2. It told an amazing story of a mad scientist, his janitor and robot dog, repelling an alien invasion and saving Earth. Deserves to be mentioned alongside their othet awesome games.
You think it's popular enough that anyone knows what MDK2 even means? People after lazy and won't search that to find out. Maybe you should stop being lazy too and just woke out the actually name instead of this game you seem to think it's unforgettable will remain entirely entirely forgotten |
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Jarix
lemmy.world
Jarix@lemmy.world Joined: 2023-07-01 |
Such a tragedy. Black Isle and Bioware were such a great combo in the late 90's. Just following the fate of Bethesda and Id: kiddos, your heros will die. So it goes. CDPR hopefully will not make these same mistakes... or they already have.
Just to push back on this, this is long overdue. EA closing down studios they buy is the expected inevitable outcome Anyone who lets EA acquire them deserves this. It's not even a secret, so fuck everyone at BioWare who sold their company to this. You can be sad, but you don't get to be surprised Batteries Included β Purchased in 1987 and closed that same year. |
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Jarix
lemmy.world
Jarix@lemmy.world Joined: 2023-07-01 |
That means all BioWare games should become free now, because a closed studio can't get the money? /s Of course EA will have no problem getting money on their behalf, all while slashing the developers. If you waited for a call to legitimately pirate BioWare games, this is it.
EA employees worked on BioWare games. I know because my brother is one of them. He worked on Dragon Age, while being an EA employee. So EA owns all the rights to collect money from their games for that reason and because EA owned BioWare |
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Jarix
lemmy.world
Jarix@lemmy.world Joined: 2023-07-01 |
did people not remember westwood, and trashing command and conquer after RA3, that was unforgivable.
Batteries Included β Purchased in 1987 and closed that same year. Origin Systems β Purchased in 1992. Closed in 2004. Bullfrog Productions β Purchased in 1995. Closed in 2001. Maxis β Purchased in 1997. Closed in 2015. (Studio name still used by EA.) Westwood Studios / EA Pacific β Purchased in 1998. Closed in 2003. Kesmai β Purchased in 1999. Closed in 2001. DreamWorks Interactive / Danger Close Games β Purchased in 2000. Closed in 2013. Black Box Games β Purchased in 2002. Closed in 2013. NuFX / EA Chicago β Purchased in 2004. Closed in 2007. Hypnotix β Purchased and shut down in 2005. Team folded into EA Tiburon. Mythic Entertainment β Purchased in 2006. Closed in 2014. Phenomic Game Development β Purchased in 2006. Closed in 2013. Headgate Studios / EA Salt Lake β Purchased in 2006. Closed in 2017. Pandemic Studios β Purchased in 2007. Closed in 2009. J2MSoft β Purchased in 2008 and folded into EA Korea. Playfish β Purchased in 2009. Closed in 2013. Chillingo β Purchased in 2010. Began shutting down in 2017. Fully closed in 2023. Industrial Toys β Purchased in 2018. Closed in 2023. BioWare β Purchased in 2007. Closed in 2026. |
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Arondeus
lemmy.ca
Arondeus@lemmy.ca Joined: 2023-06-14 |
You think it's popular enough that anyone knows what MDK2 even means? People after lazy and won't search that to find out. Maybe you should stop being lazy too and just woke out the actually name instead of this game you seem to think it's unforgettable will remain entirely entirely forgotten
''woke out the actually name instead'' You're an idiot. Learn english if you're going to preach to people in this language. FYI the name of the game actually is ''MDK2''. https://en.wikipedia.org/wiki/MDK2 |
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Jarix
lemmy.world
Jarix@lemmy.world Joined: 2023-07-01 |
''woke out the actually name instead'' You're an idiot. Learn english if you're going to preach to people in this language. FYI the name of the game actually is ''MDK2''. https://en.wikipedia.org/wiki/MDK2
[removed by moderator]
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ElectricMachman
lemmy.sdf.org
LunarLoony@lemmy.sdf.orgJoined: 2023-06-09 |
[removed by moderator]
Dude, why so abrasive? |
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Cethin
lemmy.zip
Cethin@lemmy.zip Joined: 2023-07-01 |
Mass Effect 1 & 2 were great though...
I said it was great. It was just the start of the path to failure. It wasn't immediately bad, but they were removing the things that made the games special. |
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UnderpantsWeevil
lemmy.world
UnderpantsWeevil@lemmy.worldJoined: 2023-06-14 |
When they got sold to ea, this was the only possible outcome anyway. Not sure if they sold out or ea did some corporate bullshit to force them to it, but they should have stayed away from ea if they wanted to keep making games.
The founders and original lead developers - Ray Muzyka and Greg Zeschuk - created over a dozen games before they sold the company. Idk what else you'd want. They did their thing and then they cashed out to live their lives doing other things. Bioware wasn't even supposed to be a video game company. It was originally founded to pioneer medical technology and only pivoted when their side project - Shattered Steel - outperformed expectations. Sometime people need to stop being mad because one participate Treats Train has finally ended it's run. Be glad for the games you got, not sad because it's over After all, you've still got Larian and Paradox and Owlcat and a thousand other indie studios making equivalent games. |
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UnderpantsWeevil
lemmy.world
UnderpantsWeevil@lemmy.worldJoined: 2023-06-14 |
This will happen to Rockstar before GTA6 comes out. They can't admit they don't have a game.
GTA6 trailers all just look like Call of Duty knock offs. I mean, enjoy yourself, but I was done with that franchise when they peaked back at GTA3 |
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Salamanderwizard
lemmy.world
Salamanderwizard@lemmy.worldJoined: 2025-06-13 |
[removed by moderator]
I knew the name you champion. MDK1 and 2 were my favorite games besides Army men 3DO |
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OrteilGenou
lemmy.world
OrteilGenou@lemmy.world Joined: 2023-09-09 |
Squeaky wheel gets the kick! |
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MehBlah
lemmy.world
MehBlah@lemmy.world Joined: 2024-04-16 |
EA is a pox on humanity now. |
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JustARaccoon
lemmy.world
JustARaccoon@lemmy.world Joined: 2023-12-31 |
EA forced them to make a live service game that failed. Then they tried to make them make a live service Dragon Age game. They decided to change Veilguard back to single-player, but late enough in the development cycle that it impacted the final product. Andromeda was a technical mess at launch, but the game itself was fine. It was the weakest in the series, but they tried new stuff with the sp...
upvoted only to retract it for the da2 comment lol. Dragon Age 2 is a great game swamped by tight deadlines, but what's there is fun and it still has the feel of origin where the world feels dangerous. it is so much better than its successors, and honestly if it had the right budget I'd even say it could've been as good as origins. |
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βοΈ-
lemmy.ml
umbrella@lemmy.mlJoined: 2023-07-12 |
bioware was dead somewhere in between getting taken over by ea, long before this. |
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[object Object]
lemmy.world
SlurpingPus@lemmy.world Joined: 2025-11-03 |
I wonder how much this is because of dumbing down, and how much it is because the market got larger. For example in the year 2002, The Sims was the highest selling game of all time, at ~6 million copies. At the time, the perception of video games was still a hobby of sweaty nerds. Some years later the Wii launched, and it became really popular as a family console. It had some sports games, and ...
PS1 did a lot to legitimize gaming, probably more than Wii. Up to the SNES/Genesis generation, consoles in particular were perceived as kids' toys. With PS1, Sony and Psygnosis (who did a lot of legwork for Sony) advertised it to college-age folks, hiring The Designers RepublicΒΉ to make the marketing materials for the console and the style of βWipeoutβ; they put contemporary edm music in the game, made some edgy ads, and organized gaming rooms in fifty nightclubs in the UK alone. PS1 singlehandedly changed the audience of consoles away from just kids, for which Sony thanked Psygnosis by renaming them to SCE Studio Liverpool, making them develop just the βWipeoutβ and βFormula Oneβ series, and shutting them down altogether in 2012. Now guess what people who were in college in 1995, were doing in early-mid 2000s. And note also that Nintendo never really switched away from targeting their games to kids. ΒΉ The Designers Republic did cover design for many IDM producers, which genre popped up in early-mid 1990s β folks like Autechre, LFO and Aphex Twin, and specifically the Warp label, likewise based in Sheffield. Their design was pretty much the βface of ambient technoβ. |
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[object Object]
lemmy.world
SlurpingPus@lemmy.world Joined: 2025-11-03 |
You think it's popular enough that anyone knows what MDK2 even means? People after lazy and won't search that to find out. Maybe you should stop being lazy too and just woke out the actually name instead of this game you seem to think it's unforgettable will remain entirely entirely forgotten
How about you tell us the βactual nameβ, sucka? Because anyone who was a gamer in 1997-2000 knows of the mystery behind that name. |
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expletivedeleted
lemmy.zip
expletivedeleted@lemmy.zip Joined: 2026-09-13 |
Just to push back on this, this is long overdue. EA closing down studios they buy is the expected inevitable outcome Anyone who lets EA acquire them deserves this. It's not even a secret, so fuck everyone at BioWare who sold their company to this. You can be sad, but you don't get to be surprised Batteries Included β Purchased in 1987 and closed that same year. Origin Systems β Purchased in 199...
Developers don't decide who acquires them. That's why it is sad. You have a really good team and the money hungry management sells them out. That is sad. |
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chiliedogg
lemmy.world
chiliedogg@lemmy.world Joined: 2023-06-26 |
upvoted only to retract it for the da2 comment lol. Dragon Age 2 is a great game swamped by tight deadlines, but what's there is fun and it still has the feel of origin where the world feels dangerous. it is so much better than its successors, and honestly if it had the right budget I'd even say it could've been as good as origins.
The budget and timeline absolutely killed it. Reusing like 4 maps for everything in the whole game got old super fast. And I also didn't care for the change from the tactical combat of the first game at all. |
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Fmstrat
lemmy.world
Fmstrat@lemmy.world Joined: 2024-04-27 |
I wonder how much this is because of dumbing down, and how much it is because the market got larger. For example in the year 2002, The Sims was the highest selling game of all time, at ~6 million copies. At the time, the perception of video games was still a hobby of sweaty nerds. Some years later the Wii launched, and it became really popular as a family console. It had some sports games, and ...
A very fair point. |
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buddascrayon
lemmy.world
buddascrayon@lemmy.world Joined: 2023-08-28 |
American. Modern American game-industry. Which sadly is the majority.
No no, you're wrong, it was the girls. Girls ruined gaming forever. Stupid girls and their needing to be seen and not be patronized to. |
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arc99
lemmy.world
arc99@lemmy.world Joined: 2025-06-10 |
EA has form for turning buyouts into shit. Look at PopCap who produced joyous casual-but-fair games until EA sunk their claws into them. |
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