| Post Reply | RetroFed Forum Forum Index » Games |
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ryper
lemmy.ca
ryper@lemmy.ca Joined: 2023-07-07 |
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ryper
lemmy.ca
ryper@lemmy.ca Joined: 2023-07-07 |
I just signed up for an account last week. New personal "best" - Time to a breach. |
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Err(()).unwrap()
lemmy.world
rtxn@lemmy.world Joined: 2023-06-24 |
Damn, I wonder why people are becoming averse to online accounts... |
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eezeebee
lemmy.ca
eezeebee@lemmy.caJoined: 2023-06-11 |
I just signed up for an account last week. New personal "best" - Time to a breach.
This calls for a new speedrun category! |
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nonentity
sh.itjust.works
nonentity@sh.itjust.works Joined: 2024-06-12 |
Game publishers never need to collect and hoard PII, and they need to be ridiculed and shamed when they do, especially when they require it. |
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grranibal
lemmy.zip
grranibal@lemmy.zip Joined: 2025-03-05 |
Damn, I wonder why people are becoming averse to online accounts...
Have people ever not been averse to online accounts like this? |
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Honse
lemmy.dbzer0.com
Honse@lemmy.dbzer0.com Joined: 2023-07-28 |
Good thing I pirate all Capcom games |
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Aielman15
lemmy.world
Aielman15@lemmy.worldJoined: 2023-07-08 |
Game publishers never need to collect and hoard PII, and they need to be ridiculed and shamed when they do, especially when they require it.
Was it required? IIRC they used it for telemetry purposes or whatever. Was there content or any kind of gameplay item that was gatekept behind the user having a Capcom ID? I may be misremembering, but I think I just declined when the game prompted me to create an ID. I haven't played the most recent ones though, so maybe the made it mandatory? It doesn't make it any less stupid, I'm just curious. I don't think a single player game should be tied to an external account. |
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ルルㇲ
Member
arulesJoined: 2026-08-18 |
Have people ever not been averse to online accounts like this?
we are the minority. say “Steam,” and valve drones swarm. |
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nonentity
sh.itjust.works
nonentity@sh.itjust.works Joined: 2024-06-12 |
Was it required? IIRC they used it for telemetry purposes or whatever. Was there content or any kind of gameplay item that was gatekept behind the user having a Capcom ID? I may be misremembering, but I think I just declined when the game prompted me to create an ID. I haven't played the most recent ones though, so maybe the made it mandatory? It doesn't make it any less stupid, I'm just curiou...
My direct experience is with Ubisoft and Bethesda, which require signing in with an account specific to them if the device you’re playing on has internet access during game start up. I don’t play much myself anymore, in large part because of this excessive entitlement publishers assume. |
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snooggums
piefed.world
snooggums@piefed.world Joined: 2025-07-08 |
Have people ever not been averse to online accounts like this?
Most people are not adverse even after all the breaches because "that's just how things works" or some other coping mechanism. |
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ryper
lemmy.ca
ryper@lemmy.ca Joined: 2023-07-07 |
Good thing I pirate all Capcom games
These accounts are for playing online, not buying games. |
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Katana314
lemmy.world
Katana314@lemmy.world Joined: 2023-06-09 |
Game publishers never need to collect and hoard PII, and they need to be ridiculed and shamed when they do, especially when they require it.
I mean, we can take a very simple design idea to test this: For your first quest, you do a fetch quest. But it turns out, gamers hate fetch quests! In the HL2 commentaries, you see Valve gets tons of in-person QA feedback at their Seattle office. That’s great if they have the resources to arrange it. Take me though. My testing is “please read my book - no controller required” and that’s astoundingly hard to push on random people, to the point some would consider paying individual players/testers/readers. From that standpoint, collecting metrics doesn’t seem so unreasonable. I get that data collection is an evil and ruthless business at its extreme end, but “How many players found this menu” just seems mutually beneficial to know. |
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nonentity
sh.itjust.works
nonentity@sh.itjust.works Joined: 2024-06-12 |
I mean, we can take a very simple design idea to test this: For your first quest, you do a fetch quest. But it turns out, gamers hate fetch quests! We know such a result from colloquial knowledge and hundreds of hours spent watching armchair design essays. But game designers don’t have hundreds of hours, but they want hundreds of answers, based on more than video whims. Even indie devs (you can...
Pseudoanonymised telemetry is very different from explicit PII. Collecting the former is perfectly cromulent, hoarding the latter is indefensible. |
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username_1
discuss.tchncs.de
username_1@discuss.tchncs.de Joined: 2026-06-01 |
Game publishers never need to collect and hoard PII, and they need to be ridiculed and shamed when they do, especially when they require it.
Publishers can't be ridiculed because they are ridiculous already! |
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Honse
lemmy.dbzer0.com
Honse@lemmy.dbzer0.com Joined: 2023-07-28 |
These accounts are for playing online, not buying games.
Good thing I pirate all Capcom games |
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Krudler
lemmy.world
Krudler@lemmy.world Joined: 2023-07-07 |
My name is Jackson Halsk and I live at 44 Disk Dr |
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Trigger2_2000
sh.itjust.works
Trigger2_2000@sh.itjust.works Joined: 2023-08-04 |
If only AI had been invented it would have saved us all! /s |
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yermaw
sh.itjust.works
yermaw@sh.itjust.works Joined: 2025-07-10 |
Most people are not adverse even after all the breaches because "that's just how things works" or some other coping mechanism.
Roblox trained them well |
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