Create custom markers anywhere on your map with customizable names, icons, and colors
Share markers with other players in multiplayer
New gameplay settings to toggle marker visibility on map and compass
Delete markers via the map context menu
Updated map marker icons and improved their display resolution
Player names are now always rendered on the map and are more readable when zoomed in
Compass now shows different icons based on vertical distance (above/below you)
Teleport option is now hidden for map markers when in Adventure gamemode
COSMETICS & CUSTOMIZATION
New Avatar customization options:
New Hat: Tweed Hat
New Overtop: Mage Shirt
New Shoes: Styled Flats, Wedge Shoes
New color variations for Fashionable Shoes
New haircut added
Updated visuals for the Morning haircut
Added Construction Hard Hat
COMBAT & ITEMS
Weapon Adjustments & Fixes:
Adjusted damage value inconsistencies and upgrade differences across some weapon tiers
Adjusted the guarding stamina costs that were previously misconfigured for certain drop-only weapons
All spear types should now consistently stack up to 5 and be throwable
Necromancy Grimoire Improvements:
Summons no longer take damage from their summoner (and vice versa)
Summons now respond when the player is attacked, not just when attacking
Summons are faster and more aggressive
Added variety to the types of skeletal minions that are raised, including a ranged variant
Misc:
Improved in-hand positioning for Ingots and Sticks
GAMEPLAY
Doors no longer close when blocked by entities or players
Teleporters now require you to clear a short distance before re-use
Sort keybind now works in the player's inventory
Added "Take All" functionality for processing bench output items
Shift-dragging now quickly transfers items between inventories
Minecarts no longer move when stuck
Reduced farming bench tier requirement for Chicken Coop from 5 to 3
Large Kweebec Chests now support placing blocks on top
Fixed NPCs in a Coop transforming into other NPCs
Fixed being able to capture a dead NPC with the Capture Crate
Reworked utility wheel quick swap to include the inactive slot
BLOCKS & WORLD
Re-added Incandescent Volcanic Rock
New block textures and variants:
Thorium Cracks
Basalt Cracks
Magma Cracks
Mud Dry Cracks
Updated crack variants for 4 Ore blocks
Updated Cobalt texture
Fixed Magma Adamantite block tiling
Added Default_Flat and Default_Void weather configurations for their respective world instances
AUDIO
Fixed water emitter radius so audio plays properly in stereo instead of just the left ear
Fixed audio emitter entities not playing correctly
Fixed fluid ambient effects not triggering properly
Updated sword swing and impact sounds
UI & QUALITY OF LIFE
Moved container action keybind indicators to a better position
Fixed chest/bench keybind tooltips when keybinds are unassigned
Updated workbench chest connection radius text to be clearer
SECURITY
Fixed a permissions bypass in the Asset Editor that allowed unauthorized JSON asset modifications to non-standard asset packs (already patched in release builds)
STABILITY & BUG FIXES
Improved world generation performance
Fixed filler blocks not breaking in some cases (e.g. large doors)
Fixed block placement mis-predictions
Fixed issues when changing worlds while mounted:
Fixed minecart mount state not being removed correctly
Fixed horse mount state not clearing correctly
Fixed screen fade issues that could occur during world transfers
Fixed an issue that could cause chunk saving to deadlock when removing a world