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popcar2
piefed.ca
popcar2@piefed.ca Joined: 2025-11-30 |
Hytale has been out for almost 10 hours now! What does everyone think of the game so far? My thoughts:
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nocturne
slrpnk.net
nocturne@slrpnk.netJoined: 2025-06-13 |
I have not updated my MacBook to os 26 yet so I was unable to play today. I doubt I will before the weekend so I will try to install on my Steam deck tomorrow. |
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Asafum
lemmy.world
Asafum@lemmy.world Joined: 2023-06-20 |
I've enjoyed it so far, I'd just like to be able to stop mobs from spawning in places I take over! I found a cool set of ruins that I took over and starting settling in, but the skeletons keep respawning in it. I don't mind the map size, it actually helps me decide where I want to go explore since I can see where structures might be as opposed to feeling like I'm just picking a random direction and hoping for the best. |
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ThotDragon
lemmy.blahaj.zone
thoughtfuldragon@lemmy.blahaj.zoneJoined: 2024-04-24 |
I played around with it today for a few hours. There wasn't anything really wrong with it. I had one issue with some kind of invisible block but that wasn't a big deal. I just didn't like it and I can't put my finger on why. It seems like a perfectly serviceable game. At the end of the day I'm just not itching to play more and I'm disappointed. |
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popcar2
Moderator
popcar2@piefed.ca Joined: 2025-11-30 |
I've enjoyed it so far, I'd just like to be able to stop mobs from spawning in places I take over! I found a cool set of ruins that I took over and starting settling in, but the skeletons keep respawning in it. I don't mind the map size, it actually helps me decide where I want to go explore since I can see where structures might be as opposed to feeling like I'm just picking a random direction...
FWIW a lot of what you need in crafting comes from mobs, so it's good to take down a few to get materials for later whenever you're exploring or building. |
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nocturne
slrpnk.net
nocturne@slrpnk.netJoined: 2025-06-13 |
So far the emphasis is sandbox for sure. The only RPG element has been go to the temple and unlock memories. I expected skills, leveling, and progression through doing not Minecraft gathering progression. Which all the game appears to be is a Minecraft clone. It is not bad, other than taking damage for sleeping too long, it just is not what I thought it would be. |
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popcar2
Moderator
popcar2@piefed.ca Joined: 2025-11-30 |
Hytale blends the freedom of a sandbox with the momentum of an RPG So far the emphasis is sandbox for sure. The only RPG element has been go to the temple and unlock memories. I expected skills, leveling, and progression through doing not Minecraft gathering progression. Which all the game appears to be is a Minecraft clone. It is not bad, other than taking damage for sleeping too long, it just...
It's more of a Terraria/Valheim style progression system, where you need to upgrade crafting benches and work more on getting materials through adventuring than just digging down and finding diamonds. I don't think it was ever planned to have skills & levelling, but I've heard that some people are already working on mods for this type of stuff. |
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