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The Picard Maneuver lemmy.world The_Picard_Maneuver@lemmy.world
Joined: 2023-06-22
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647   Original
[object Object] lemmy.ca panda_abyss@lemmy.ca
Joined: 2025-07-20
#2 · Quote Reply

If I see this there’s a 100% chance I go right in that water, but no I won’t be mad at whatever happens.

134
Gork sopuli.xyz Gork@sopuli.xyz
Joined: 2023-06-01
#3 · Quote Reply

Budget cuts.

18
TheFriendlyDickhead feddit.org TheFriendlyDickhead@feddit.org
Joined: 2025-06-04
#4 · Quote Reply

If I see this there’s a 100% chance I go right in that water, but no I won’t be mad at whatever happens.

Game crashes -> everytime you restart you spawn in the water -> game instantly crashes again

86
[object Object] lemmy.ca panda_abyss@lemmy.ca
Joined: 2025-07-20
#5 · (edited) Quote Reply

Game crashes -> everytime you restart you spawn in the water -> game instantly crashes again

This is fine

FAFO

54
MonkderVierte lemmy.zip MonkderVierte@lemmy.zip
Joined: 2025-05-30
#6 · Quote Reply

Tragic is, if you have the animations, physics, shader, etc. and then ran out of time to fill the underwater with content.

43
AngryCommieKender lemmy.world AngryCommieKender@lemmy.world
Joined: 2023-08-02
#7 · Quote Reply

Tragic is, if you have the animations, physics, shader, etc. and then ran out of time to fill the underwater with content.

Just wait for the next patch. Vintage Story added a ton of underwater stuff in their latest two patches.

16
P1k1e lemmy.world P1k1e@lemmy.world
Joined: 2024-08-29
#8 · Quote Reply

Tragic is, if you have the animations, physics, shader, etc. and then ran out of time to fill the underwater with content.

Stanley Parable jump mechanic

13
rockSlayer lemmy.blahaj.zone rockSlayer@lemmy.blahaj.zone
Joined: 2025-02-24
#9 · Quote Reply

Game crashes -> everytime you restart you spawn in the water -> game instantly crashes again

When I was working in QA on videogames, I would have creamed my pants if I found this bug

27
someguy3 lemmy.world someguy3@lemmy.world
Joined: 2023-07-04
#10 · (edited) Quote Reply

What happens if you go in the water? Or is it invisible wall?

20
The Picard Maneuver lemmy.world The_Picard_Maneuver@lemmy.world
Joined: 2023-06-22
#11 · Quote Reply

What happens if you go in the water? Or is it invisible wall?

76
vane lemmy.world vane@lemmy.world
Joined: 2023-11-26
#12 · (edited) Quote Reply

Game crashes -> everytime you restart you spawn in the water -> game instantly crashes again

Edit exe with hex editor and patch the game so it doesn't crash. Since you're already there, add water simulation. Hack steam account and publish new version of the game. Since you're already there change bank account number to some company you hate.

15
Knock_Knock_Lemmy_In lemmy.world Knock_Knock_Lemmy_In@lemmy.world
Joined: 2023-06-18
#13 · Quote Reply

I don't have the animations for pole vaulting, limbo dancing or Juggling.

3
DoucheBagMcSwag lemmy.dbzer0.com DoucheBagMcSwag@lemmy.dbzer0.com
Joined: 2023-07-01
#14 · Quote Reply

Grey Skies: a war of the worlds

2
Lovable Sidekick lemmy.world LovableSidekick@lemmy.world
Joined: 2024-10-19
#15 · (edited) Quote Reply

This reminded me of back in the late 90s when I worked on a world simulation project. The animation system worked by animating individual objects, there was no way to attach them to each other to guarantee that they stayed together. So a car and an avatar riding in the car were each independently animated; they only looked like they were connected.

Various interrupts could throw things out of sync - say the user connected a device or put a DVD in a drive. Suddenly passengers were floating in the air behind the car. I suggested that instead of doing an animation on each object, what if there was an abstract animation object that moved around, and objects were attached to it with offsets. Each animation step would compute a new position and orientation for the animation itself, then you would simply assign those values to all the attached objects and apply their offsets.

The team leader basically said great idea but we're done with that piece. It never got fixed lol.

23
drcobaltjedi programming.dev drcobaltjedi@programming.dev
Joined: 2023-06-19
#16 · Quote Reply

Stanley Parable jump mechanic

The jump circle was great

5
rants_unnecessarily piefed.social rants_unnecessarily@piefed.social
Joined: 2026-02-03
#17 · (edited) Quote Reply

Ok, that's hilarious.

Where is it from?

4
AwesomeLowlander sh.itjust.works AwesomeLowlander@sh.itjust.works
Joined: 2024-07-12
#18 · Quote Reply

Where's the cigarette smoking guy scene from again?

5
oldpolo lemmy.world oldpolo@lemmy.world
Joined: 2024-10-05
#19 · Quote Reply

Where's the cigarette smoking guy scene from again?

Might be Silicon Valley?

8
Agent641 lemmy.world Agent641@lemmy.world
Joined: 2023-07-12
#20 · Quote Reply

Might be Silicon Valley?

Yes that is Eric Bachman. He used to be fat and stupid, but he got better

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vaultdweller013 sh.itjust.works vaultdweller013@sh.itjust.works
Joined: 2023-07-08
#21 · Quote Reply

Be a neat Easter egg to have it do the old Tony Hawk audio scratch if you so much as touch it.

4
baatliwala lemmy.world baatliwala@lemmy.world
Joined: 2023-06-22
#22 · Quote Reply

Yes that is Eric Bachman. He used to be fat and stupid, but he got better

JIAN YANNNNG

7
Toaster lemmy.world AFLYINTOASTER@lemmy.world
Joined: 2023-06-22
#23 · Quote Reply

Ok, that's hilarious. Where is it from?

The Bible

10
The Picard Maneuver lemmy.world The_Picard_Maneuver@lemmy.world
Joined: 2023-06-22
#24 · Quote Reply

Ok, that's hilarious. Where is it from?

I don't know the context, because I've only seen this part clipped.

1
rants_unnecessarily piefed.social rants_unnecessarily@piefed.social
Joined: 2026-02-03
#25 · Quote Reply

The Bible

That's also funny!

1
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