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"We were forced to constantly adapt": Ukrainian-made Lovecraftian horror game The Sinking City 2 finally has a release date, and you can play the first hour right now on Steam
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Agent_Karyo piefed.world Agent_Karyo@piefed.world
Joined: 2025-07-10
Quote

The Sinking City 2 release date announced alongside the launch of a demo of the Lovecraftian survival horror game's opening hour.

17   Original
marxismtomorrow lemmy.today marxismtomorrow@lemmy.today
Joined: 2026-04-01
#2 · Quote Reply

Using the fascist invasion of your country to promote a video game seems tasteless to me, but hey what else can you expect from late-stage capitalism.

"Buy Brawndo! It's made in a factory by war orphans and all proceeds go to the eternal war effort to defend ourselves!"

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zero_spelled_with_an_ecks programming.dev zero_spelled_with_an_ecks@programming.dev
Joined: 2023-06-19
#3 · Quote Reply

Using the fascist invasion of your country to promote a video game seems tasteless to me, but hey what else can you expect from late-stage capitalism. "Buy Brawndo! It's made in a factory by war orphans and all proceeds go to the eternal war effort to defend ourselves!"

I don't think explaining that power went out frequently, etc., is using a war to sell the game, a sequel. They're continuing in spite of war, not using it to cash in.

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zero_spelled_with_an_ecks programming.dev zero_spelled_with_an_ecks@programming.dev
Joined: 2023-06-19
#4 · Quote Reply

Looking forward to this. I really liked the atmosphere of this first one. The only thing I remembered not liking was monsters spawning out of nowhere so there was no point in going around cautiously and that pushed the dread vibe into resignation.

1
marxismtomorrow lemmy.today marxismtomorrow@lemmy.today
Joined: 2026-04-01
#5 · Quote Reply

I don't think explaining that power went out frequently, etc., is using a war to sell the game, a sequel. They're continuing in spite of war, not using it to cash in.

So game devs in countries with famously unstable power infrastructure should also mention that in their marketing? Any game from the Philipines should reiterate how hard it is to be without power for a couple weeks during some rainy seasons? Is it really pertinent to the game when a middle eastern dev works through israeli bombing campaigns? Is it super necessary to mention when a dev in kansas survives a tornado in the middle of development?

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zero_spelled_with_an_ecks programming.dev zero_spelled_with_an_ecks@programming.dev
Joined: 2023-06-19
#6 · Quote Reply

So game devs in countries with famously unstable power infrastructure should also mention that in their marketing? Any game from the Philipines should reiterate how hard it is to be without power for a couple weeks during some rainy seasons? Is it really pertinent to the game when a middle eastern dev works through israeli bombing campaigns? Is it super necessary to mention when a dev in kansas...

I'd rather hear about their actual hardships than your complaints about it.

5
marxismtomorrow lemmy.today marxismtomorrow@lemmy.today
Joined: 2026-04-01
#7 · Quote Reply

I'd rather hear about their actual hardships than your complaints about it.

That is actually identity politics btw. Either the game can fairly compete with the other 300-500 indie games released this month, without a sob story, or it's a shit game that's using a sob story to try to market, which is disgusting.

Enjoy your shit game made by shitty people using a war they're clearly not very connected to to market their game.

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zero_spelled_with_an_ecks programming.dev zero_spelled_with_an_ecks@programming.dev
Joined: 2023-06-19
#8 · Quote Reply

That is actually identity politics btw. Either the game can fairly compete with the other 300-500 indie games released this month, without a sob story, or it's a shit game that's using a sob story to try to market, which is disgusting. Enjoy your shit game made by shitty people using a war they're clearly not very connected to to market their game.

I will enjoy it, thanks!

2
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