| Post Reply | RetroFed Forum Forum Index » WalkScape |
| Author | Message | ||
|---|---|---|---|
|
walkscape
lemmy.world
walkscape@lemmy.world Joined: 2024-09-01 |
Hello everyone, and welcome to DevBlog #57! This devblog will be rather short, as we've just released a new update but we still have some exciting news to share. Winning Best Mobile Game awardOkay, so let's get to the big thing! Just the weekend after setting a deadline for Trinketry release, I got an email saying that we got nominated for recognition in Latvian Game Awards. This would be the first award that WalkScape could win, so naturally I wanted to go there. I spent a nice three days in Riga with maxchill and we participated in the game awards event. And we won!
I have to say, me and the entire team are very honored to get our first award for the game. This is a massive step (no pun intended) for us. The event was also lovely, and I really enjoyed my short stay in Latvia! Also, the trophy looks absolutely awesome! Thanks for the organizers, and thanks to all of our players and supporters. The support & constant flow of feedback are a key to making a great game. I also did an interview with GamesRadar+, which turned out to be pretty great. If you want to read me talking about the game and some fundamentals behind it, you can read the article here! Trinketry has been releasedSince getting our devtools ready last devblog, now we've successfully released the new content update. We also released a hotfix yesterday, which fixed a few things: 0.3.0-beta+431 - 2025-03-19 Hotfix Added
Fixed
We will likely release at least one more hotfix later on to address a couple of other issues that were found. For instance, on some devices the menu to equip items is mirrored - this is something that we've identified already and we'll be fixing. Then, we'll start working on our next update! I'm personally very pleased with the update and how it went. Because I also got a flu, this was the first production release where I wasn't there to help out with getting it out. We've made some good progress as a team that they managed to pull off the release and everything that goes to it without me needing to be present, and I can say I'm very proud that it went as smoothly as it did!
Until next timeOkay, that's all for today! I just got back today to work after being sick with the flu, and post-release there are not often that many things to share as we're mostly busy with fixing issues and moving forward to work on the next update. I hope you're all enjoying the update. Stay hydrated, and keep walking! |
||
| 2 Original | |||
| Post Reply |
Back to top |