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Games Revenue Hit a Record $201.6 Billion in 2025 — But Developers Keep Getting Laid Off
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sanitation lemmy.today sanitation@lemmy.today
Joined: 2026-05-05
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ImgurRefugee114 reddthat.com ImgurRefugee114@reddthat.com
Joined: 2025-08-26
#2 · (edited) Quote Reply

Toxic industry doesn't care. Leech everything dry for the shareholders. You're either crunching or out of work, no in between. No one wants to keep staff on hand and build talent; they just churn through the available (human) resources and swap studios and IP between megacorps like tradingcards

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SitD lemy.lol SitD@lemy.lol
Joined: 2024-06-02
#3 · Quote Reply

honestly it's inevitable if the whole industry is optimizing for "engagement". basically less games with more mtx. you didn't need many devs to create paypig slop

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PlasticExistence lemmy.world PlasticExistence@lemmy.world
Joined: 2023-06-13
#4 · Quote Reply

honestly it's inevitable if the whole industry is optimizing for "engagement". basically less games with more mtx. you didn't need many devs to create paypig slop

Fortunately for us, we still have 50+ years of games that are still mostly available in one form or another.

I’ll be perfectly happy playing 16-bit games until I die

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PlasticExistence lemmy.world PlasticExistence@lemmy.world
Joined: 2023-06-13
#5 · Quote Reply

Toxic industry doesn't care. Leech everything dry for the shareholders. You're either crunching or out of work, no in between. No one wants to keep staff on hand and build talent; they just churn through the available (human) resources and swap studios and IP between megacorps like tradingcards

The social contract between workers and owners has been broken, and the owners need a reminder of that. Unions would go a very long way to that end

5
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