| Post Reply | RetroFed Forum Forum Index » Helldivers 2 |
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GhostlyPixel
lemmy.world
GhostlyPixel@lemmy.worldJoined: 2023-06-29 |
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Sonotsugipaa
lemmy.dbzer0.com
Sonotsugipaa@lemmy.dbzer0.comJoined: 2023-06-16 |
It's not really relevant, but I found this brainrot convo on a r*ddit post about the delay and I need to vent it out:
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tiberius
Moderator
tiberius@lemmy.caJoined: 2023-06-30 |
It's not really relevant, but I found this brainrot convo on a r*ddit post about the delay and I need to vent it out:
It's been a while since I played 9 and 10 difficulty. For Super Helldive, They should uncap Vox engines, put back back 15 minute evac missions, and bring back the removed Planetary Modifiers. (Electronic Countermeasures, Atomspheric Interference, and AA Defenses) |
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Sonotsugipaa
lemmy.dbzer0.com
Sonotsugipaa@lemmy.dbzer0.comJoined: 2023-06-16 |
It's been a while since I played 9 and 10 difficulty. For Super Helldive, They should uncap Vox engines, put back back 15 minute evac missions, and bring back the removed Planetary Modifiers. (Electronic Countermeasures, Atomspheric Interference, and AA Defenses)
I'm good without AA defenses, back then it used to be on 9/10 operations and it was miserable. If PoI had a wider range of (non-expendable) equipment and included backpacks, it would be a good incentive to drop without them; |
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