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Joined: 2026-04-08 |
cross-posted from: https://piefed.world/c/tech/p/1239840/video-game-history-foundation-founder-says-piracy-remains-the-only-viable-game-preservat
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eddanja
lemmy.world
eddanja@lemmy.world Joined: 2023-07-02 |
People pour their time, hearts and souls behind creating entertainment and art, just to be locked behind some companies' profits. |
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THE_GR8_MIKE
lemmy.world
THE_GR8_MIKE@lemmy.world Joined: 2026-01-03 |
It's our boy Frank! |
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taiyang
lemmy.world
taiyang@lemmy.world Joined: 2023-07-08 |
I'm glad whenever they bring up research. Books, newspapers, radio broadcasts, movies, TV shows... these get preserved over decades or centuries and are so significant in historical research, yet video games somehow can't be? Although to be fair we've lost plenty of other media over the centuries. Find me the missing episodes of early Doctor Who that the BBC deleted, for instance. It'd be good if video games can get ahead of that with good preservation methods but it wouldn't be exceptional if a good chunk doesn't make it past 50 years. |
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Katana314
lemmy.world
Katana314@lemmy.world Joined: 2023-06-09 |
People pour their time, hearts and souls behind creating entertainment and art, just to be locked behind some companies' profits.
There could even be some potential legislation protecting artists from this turnout. Say an artist is commissioned for a work. I think by implication, even if they know the result is to be owned by another person, part of their livelihood relies on other people seeing it in some form. It is damaging for art professions if people are in any frequency working on art projects that are never going to be seen by anyone. That can include canceled projects, disabled software, and more. |
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