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The incredible shrinking Xbox: Five studios, 3,200 employees let go
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along_the_road beehaw.org along_the_road@beehaw.org
Joined: 2023-06-24
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Rolivers discuss.tchncs.de Rolive@discuss.tchncs.de
Joined: 2023-06-15
#2 · (edited) Quote Reply

God damnit, ID software is hit as well. Right when the DLC for Doom TDA is being released. I was really looking forward to it and really do not want to spend money on this company anymore.

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DdCno1 beehaw.org DdCno1@beehaw.org
Joined: 2023-06-09
#3 · Quote Reply

God damnit, ID software is hit as well. Right when the DLC for Doom TDA is being released. I was really looking forward to it and really do not want to spend money on this company anymore.

There are multiple reports stating that id software has been hit the hardest, with almost all of their programmers (and many artists) having been laid off.

https://www.pushsquare.com/news/2026/07/legendary-dev-id-software-allegedly-hit-extremely-hard-by-xbox-layoffs

It looks like Xbox management doesn't see the point in id having their own engine anymore, which certainly is a decision.

I'm not sure what to think of future id games being based on Unreal (like Halo and everything else), which is the logical conclusion to this. So much of the studio's identity is tied to their proprietary engines, which have always been industry-leading.

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Megaman_EXE beehaw.org Megaman_EXE@beehaw.org
Joined: 2023-06-30
#4 · Quote Reply

I saw this morning that its now up to 4,800

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