| Post Reply | RetroFed Forum Forum Index » Fully Automated RPG |
| Author | Message | ||
|---|---|---|---|
JacobCoffinWrites
slrpnk.net
JacobCoffinWrites@slrpnk.netJoined: 2023-06-05 |
The other Fully Automated devs are working on a new set of chase mechanics. We've been jokingly calling the create-an-obstacle-behind-yourself move "Summon Fruit Stand" and every time we say it I picture a walking robot fruit stand plodding slowly into the way, blocking the route. I don't need much excuse to make solarpunk art so I photobashed this scene. Most of my solarpunk photobashes are researched in advance, this one was kinda off-the-cuff. I knew if I included a background I wanted a narrow side street climbing a hill, and was able to find that. I added some water permeable street surfaces and shutters for passive temperature regulation in buildings while I was cladding it with textures. The robot design is inherently silly so I tried not to overthink things this time. Speaking of the robot - I wanted something that said "my cabbages!" but couldn't quite justify giving it a thatched roof so we get a questionably-better tiled roof robot instead. I wanted its human companions to look like they were guiding it to a new location, aimed for a kinda casual, happy posture, like they have no idea they're in the way. |
||
| 3 Original | |||
| Post Reply |
Back to top |