| Post Reply | RetroFed Forum Forum Index » Helldivers 2 |
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tiberius
lemmy.ca
tiberius@lemmy.caJoined: 2023-06-30 |
Ever since 6.3.0, Vox Engines don't strike fear like they used too. The limit cap and reduction in HP make it feel like a really huge nerf. But what do I know? I play on Level 7 in a two helldiver squad. |
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Che Banana
beehaw.org
The_Che_Banana@beehaw.orgJoined: 2024-03-01 |
I get killed by the mortars more than anything...for some reason even diving out and away of the spotlight I get taken out... They're more of a pain in the ass to me-because the usual slew of strats don't work and you need a slot just for specializing in killing it. FAC striders still invoke fear...big lumbering fuckers I too am a lvl 7 enjoyer.... Not too crazy but still can get there for casual drops |
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Sonotsugipaa
lemmy.dbzer0.com
Sonotsugipaa@lemmy.dbzer0.comJoined: 2023-06-16 |
This stays true on D10, they used to be a pain in the ass - excessively so, if you ask me - but after those changes they lost their aura. They can still be a huge threat, for example in rapid acquisition missions, but I think they went a bit too far with the nerfs |
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Kabutor
lemmy.dbzer0.com
Kabutor@lemmy.dbzer0.com Joined: 2023-07-11 |
I remember Cyberstan. Those were the days |
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carrylex
lemmy.world
carrylex@lemmy.worldJoined: 2024-04-05 |
I think they were ok but having like 8 camping on the extract on Cyberstan was really annoying. So the reduction in active ones is welcome. |
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QuandaleDingle
lemmy.world
QuandaleDingle@lemmy.world Joined: 2023-07-12 |
This stays true on D10, they used to be a pain in the ass - excessively so, if you ask me - but after those changes they lost their aura. They can still be a huge threat, for example in rapid acquisition missions, but I think they went a bit too far with the nerfs
I see what you mean, but it sure feels nice that the Leveller can take it down in a shot. |
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BussyGyatt
feddit.org
BussyGyatt@feddit.org Joined: 2025-02-14 |
What happened to factory strider convoy missions? I only ever see vox convoy missions now, and those suck. |
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joelfromaus
aussie.zone
joelfromaus@aussie.zoneJoined: 2023-06-10 |
Limit cap? Like a maximum amount per match? |
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tiberius
Moderator
tiberius@lemmy.caJoined: 2023-06-30 |
What happened to factory strider convoy missions? I only ever see vox convoy missions now, and those suck.
They show up in lvl 6 - Extreme difficulty missions or lower. |
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BussyGyatt
feddit.org
BussyGyatt@feddit.org Joined: 2025-02-14 |
They show up in lvl 6 - Extreme difficulty missions or lower.
ew, what?! Not level 10?! |
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tiberius
Moderator
tiberius@lemmy.caJoined: 2023-06-30 |
Limit cap? Like a maximum amount per match?
3 active Vox Engines at anytime.
Maybe spawn cap is a better term. |
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joelfromaus
aussie.zone
joelfromaus@aussie.zoneJoined: 2023-06-10 |
3 active Vox Engines at anytime. Amount of vox engines allowed to be active at the same time limited to 3 Maybe spawn cap is a better term.
That makes sense. I was thinking of how many I see over an entire match! I’ll admit, I’ve only just found a good dive mate to play with and start seeing enemies like the Vox Engine again (seen them when they were first introduced). I don’t mind the limit, on lower difficulties like 7, but I think Arrowhead should have left them with higher health. |
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P1k1e
lemmy.world
P1k1e@lemmy.world Joined: 2024-08-29 |
Honestly it could be 5 max at a time, but 3 is fine. On Super Helldive they basically drop 1 or 2 every bot drop and ones always sneaking up from across the map, so they're a constant threat. If anything they probably could have left the HP up, but if we ever get a bot super boss I'll retract that statement. |
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