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Why can't radar detect enemies?
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The original was posted on /r/factorio by /u/budding_botanist on 2026-08-08 10:27:47+00:00.


This is probably something that has been considered before, but I just saw the post about Gleba defenses, and walls of tesla turrets each taking 1 MW of power, and then also the problems with sending robots to their death, or only conditionally activating laser turrets.

I know the devs just added the option to turn landmines into tripwires (and thank you for that option).

But now that radar towers have a circuit connection, why don't they have an output option that, for example, counts enemies in their 5*5 chunk area? Is this the so-simple-we-didn't-even-think-of-it option? And is it too late to add to the very last update we're going to get?

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