RetroFed Forum
Your home away from modern life.
Assassins Creed And Prince Of Persia Sands Of Time Creator Says He Used So Much Gen AI In 1666: Amsterdam They Essentially Forgot Which Assets Are AI. "I can ask the AI to give me 75 different variat…
Post Reply
AuthorMessage
sanitation lemmy.today sanitation@lemmy.today
Joined: 2026-05-05
Banned
Quote

Full title: Assassins Creed And Prince Of Persia Sands Of Time Creator Says He Used So Much Gen AI In 1666: Amsterdam They Essentially Forgot Which Assets Are AI. "I can ask the AI to give me 75 different variations of one thing, but I cant have 75 different illustrators make a variation in three seconds"

22   Original
Sanctus anarchist.nexus Sanctus@anarchist.nexus
Joined: 2025-09-08
#2 · (edited) Quote Reply

What you should do, is have all generated assets marked, and when your human artists get to replacing them, delete them. AI assets suck ass, but if you want to see how something looks before spending your humans time on it I think it has a place in mocking up stuff quickly. But if you're so lazy you just say "generate me seventy fucking five assets" thats insane. These things can't be left alone, you have to verify all output or it invariably does something dumb.

22
dindonmasker sh.itjust.works Dindonmasker@sh.itjust.works
Joined: 2023-06-18
#3 · Quote Reply

If they mean 3D assets then the weird / awful topology should be pretty easy to spot

8
pivot_root lemmy.world pivot_root@lemmy.world
Joined: 2023-07-31
#4 · Quote Reply

What you should do, is have all generated assets marked, and when your human artists get to replacing them, delete them. AI assets suck ass, but if you want to see how something looks before spending your humans time on it I think it has a place in mocking up stuff quickly. But if you're so lazy you just say "generate me seventy fucking five assets" thats insane. These things can't be left alon...

But don't all cubes have 217 vertices? /s

4
Post Reply
Back to top