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On Gleba, Is seeds management more of an issue than spoilage?
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The original was posted on /r/factorio by /u/Ink-Jet on 2026-08-16 09:48:50+00:00.


On Gleba, If you allow fruits to spoil without processing them (or at least, processing a reasonable proportion of the fruits), you'll end up in a situation where you are planting more seeds than you get returned.

I feel like this is the hardest part of Gleba, but is significantly less discussed than spoilage management. Is it because spoilage is very visible, while a seed death-loop isn't?

Am I overthinking this, or have I gotten something wrong with seed management?

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