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Affliction is a lot less fun in 12.1
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The original was posted on /r/wow by /u/SystemofCells on 2026-08-16 14:51:54+00:00.


I've been playing affliction since Vanilla. Since Shadowlands I've *wanted* to enjoy the spec, made plans to main it, but then the actual gameplay let me down. Finally in 12.0 soul harvester affliction clicked for me. There were a number of great changes (like Infernal Beneficiary), but the biggest one was easier access to instant casts through Nocturnal Yield - with nightfall procs being usable for Seed of Corruption.

With Nocturnal Yield removed and replaced by Shard Instability, the spec feels clunky again. I spend way more time planting my feet, immobile. It also felt incredible getting a nightfall proc from Haunt and following it up with a Seed of Corruption instantly. That punchy dynamism is gone now.

I agree we were casting Seed of Corruption too much in 12.0. The spec needs to have more variety than spamming one spell over and over again, but don't sacrifice mobility and interesting reactive gameplay to achieve that goal.

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