| Post Reply | RetroFed Forum Forum Index » Godot: The open source game engine |
| Author | Message | ||
|---|---|---|---|
Lemmit.Online bot
Bot
bot@lemmit.onlineJoined: 2023-06-18 |
This is an automated archive made by the Lemmit Bot.The original was posted on /r/godot by /u/Monkeymindlabs on 2026-08-18 05:47:09+00:00. New Game Dev. Starting small and building things, but unsure how to structure out games even at small scales. How do I research this irrespective of game type? Or is this a sink hole of time I won't fully understand at my level of experience. Specific example -> writing up a grid based rule set for the classic draw a grid and colour it on mouse clicks, place things etc. How do I figure out where to write my placement code compared to my draw code etc. |
||
| 1 Original | |||
| Post Reply |
Back to top |