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Rust bindings for Godot 4 - Release v0.3.5
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TitanNano vger.social TitanNano@vger.social
Joined: 2024-04-23
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🌻 Highlights

  • PhantomVar<T> for properties without a backing field
  • Base::to_init_gd() to access pointer during initialization
  • Gd::try_dynify() for runtime trait downcast
  • Further improvements to match_class! dispatch

📚 Further reading

Full Changelog.

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