RetroFed Forum
Your home away from modern life.
Why so many Steam games have weirdly similar (and forgettable) names
Post Reply
AuthorMessage
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
Quote

Top of mind for me after reading this article is that Intergalactic: The Heretic Prophet should just be called The Heretic Prophet, and Horizon: Zero Dawn should have just been called Zero Dawn.

91   Original
Mordikan kbin.earth Mordikan@kbin.earth
Joined: 2025-06-05
#2 · Quote Reply

Because now you can build it into a franchise. Intergalactic: <INSERT_TITLE>

16
BigPotato lemmy.world BigPotato@lemmy.world
Joined: 2023-06-15
#3 · Quote Reply

Wild Hearts and Sayonara Wild Hearts are not in the same series. Tales of Zau is not a part of the Tales of Series. Just look at how many games are Z something or something Z.

Why bother with reinventing the title wheel when you can just hope that you'll have a subset of buyers that purchase expecting a different level of quality?

10
sbbq lemmy.zip sbbq@lemmy.zip
Joined: 2025-07-01
#4 · Quote Reply

Horizon : Zero Dawn is a terrible title. Zero Dawn is only marginally better.

12
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#5 · Quote Reply

Because now you can build it into a franchise. Intergalactic: &lt;INSERT_TITLE&gt;

Yeah, but Flynn's suggestion (and I'd very much agree) is to save that for the sequel. You'll get a much more memorable title for your first entry, and then you can market off of that. If I might retroactively ruin a few other series that way:

  • Half-Life: Mysteries of the G-Man
  • Ghost: Tsushima
  • BioShock: Fall of Rapture
  • Diablo: The Battle of Hell
  • PUBG: Battlegrounds...wait a minute...
16
Katana314 lemmy.world Katana314@lemmy.world
Joined: 2023-06-09
#6 · Quote Reply

FALL.

43
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#7 · Quote Reply

FALL.

Rise of the

Shadow of the

Tomb Raider did both of them.

18
snooggums piefed.world snooggums@piefed.world
Joined: 2025-07-08
#8 · Quote Reply

FALL.

AUTUMNFALL

14
warm kbin.earth warm@kbin.earth
Joined: 2024-03-03
#9 · (edited) Quote Reply

Yeah, but Flynn's suggestion (and I'd very much agree) is to save that for the sequel. You'll get a much more memorable title for your first entry, and then you can market off of that. If I might retroactively ruin a few other series that way: Half-Life: Mysteries of the G-Man Ghost: Tsushima BioShock: Fall of Rapture Diablo: The Battle of Hell PUBG: Battlegrounds...wait a minute...

Player Unknown's Battlegrounds Battlegrounds is such a weird case. The name was stupid to begin with, everyone ended up just calling it PUBG. Then they rebranded to PUBG being the company name and the game name, but then slapped Battlegrounds back on the end anyway?!

15
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#10 · Quote Reply

Most game name are uninspired and forgettable on its own. The success and being popular makes them so memorable. Classics like Super Mario World wasn't particular inspired name at the time it came out. Super Metroid or many other Super games had this issue. The games itself made the names unforgettable, not the name.

3
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#11 · Quote Reply

Most game name are uninspired and forgettable on its own. The success and being popular makes them so memorable. Classics like Super Mario World wasn't particular inspired name at the time it came out. Super Metroid or many other Super games had this issue. The games itself made the names unforgettable, not the name.

When Super Metroid came out, you could basically count every release that came out in a year across all platforms. That's not possible anymore. There are probably plenty of great games we haven't played because the marketing was done no favors by their titles. To name one off the top of my head, Shadow Tactics: Blades of the Shogun. Blades of the Shogun is an excellent title, but they wanted a larger Shadow Tactics series that never came to be. That studio didn't see enough success to survive even 10 years after that game's release, but they saw good reviews.

5
tal lemmy.today tal@lemmy.today
Joined: 2023-10-04
#12 · Quote Reply

FALL.

There was an earlier era, when hadn't been already taken.

24
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#13 · Quote Reply

Player Unknown's Battlegrounds Battlegrounds is such a weird case. The name was stupid to begin with, everyone ended up just calling it PUBG. Then they rebranded to PUBG being the company name and the game name, but then slapped Battlegrounds back on the end anyway?!

Pokemon also started out as Pocket Monsters in the original Japanese release. When it came to release outside Japan, there was trademark issues and they had to find an alternative name... ended up with Pokemon. Later they rebranded the game in Japan too. Someone correct me if I'm wrong here.

5
tal lemmy.today tal@lemmy.today
Joined: 2023-10-04
#14 · Quote Reply

Yeah, but Flynn's suggestion (and I'd very much agree) is to save that for the sequel. You'll get a much more memorable title for your first entry, and then you can market off of that. If I might retroactively ruin a few other series that way: Half-Life: Mysteries of the G-Man Ghost: Tsushima BioShock: Fall of Rapture Diablo: The Battle of Hell PUBG: Battlegrounds...wait a minute...

I'd rather have numbered titles in the series so that I don't have to memorize the order.

7
Armok_the_bunny lemmy.world Armok_the_bunny@lemmy.world
Joined: 2023-06-21
#15 · Quote Reply

When Super Metroid came out, you could basically count every release that came out in a year across all platforms. That's not possible anymore. There are probably plenty of great games we haven't played because the marketing was done no favors by their titles. To name one off the top of my head, Shadow Tactics: Blades of the Shogun. Blades of the Shogun is an excellent title, but they wanted a ...

1994 had at least 360 games for the SNES alone. Include PC games and it becomes basically impossible to find actual numbers because of poor archival and sheer volume. Yes, there are more games today, by at least a few orders of magnitude, but there has always been a large volume of frankly slop.

4
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#16 · Quote Reply

1994 had at least 360 games for the SNES alone. Include PC games and it becomes basically impossible to find actual numbers because of poor archival and sheer volume. Yes, there are more games today, by at least a few orders of magnitude, but there has always been a large volume of frankly slop.

That orders of magnitude difference is why it can be so hard to remember a game with a bad title that might otherwise be up your alley though.

5
Ephera lemmy.ml Ephera@lemmy.ml
Joined: 2020-05-31
#17 · Quote Reply

Duskbloods is the new FromSoftware game, so there's no chance anyone will forget that.

Oof, I had already forgotten it before they mentioned FromSoftware. It sounds like a teenage vampire drama...

9
Albbi piefed.ca albbi@piefed.ca
Joined: 2025-06-25
#18 · Quote Reply

Wild Hearts and Sayonara Wild Hearts are not in the same series. Tales of Zau is not a part of the Tales of Series. Just look at how many games are Z something or something Z. Why bother with reinventing the title wheel when you can just hope that you'll have a subset of buyers that purchase expecting a different level of quality?

The Outer Worlds & Outer Wilds are pretty hard for me to differentiate.

18
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#19 · Quote Reply

When Super Metroid came out, you could basically count every release that came out in a year across all platforms. That's not possible anymore. There are probably plenty of great games we haven't played because the marketing was done no favors by their titles. To name one off the top of my head, Shadow Tactics: Blades of the Shogun. Blades of the Shogun is an excellent title, but they wanted a ...

Look at Mixtape... The name is hardly special, but the game is widely known and recognized (as good or bad), not hidden gem. My point is, game names aren't memorable because of their name; game names are memorable because of their popularity. Especially RPGs have often unspectacular names.

More (relatively... little a lot relative) recent games that became hits or known, despite their forgettable names: Blue Prince, Big Walk, Cyberpunk 2077, Starfield.

2
Ephera lemmy.ml Ephera@lemmy.ml
Joined: 2020-05-31
#20 · Quote Reply

There was an earlier era, when hadn't been already taken. Soccer Boxing Backgammon Empire Grand Prix

Yep, roguelikes are roguelikes, because there was literally a game called "Rogue" way back in 1980: https://en.wikipedia.org/wiki/Rogue_(video_game)

22
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#21 · Quote Reply

Look at Mixtape... The name is hardly special, but the game is widely known and recognized (as good or bad), not hidden gem. My point is, game names aren't memorable because of their name; game names are memorable because of their popularity. Especially RPGs have often unspectacular names. More (relatively... little a lot relative) recent games that became hits or known, despite their forgettab...

I don't mean to throw any shade, but you chose a list of some of the best titles this medium has put forward in recent years as examples of forgettable names. That, in part, explains their success.

2
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#22 · Quote Reply

I don't mean to throw any shade, but you chose a list of some of the best titles this medium has put forward in recent years as examples of forgettable names. That, in part, explains their success.

The point of my list is to list popular games with forgettable names. I don't understand what you mean. You mean the games are partially successful because the names are forgettable?? The list shows, that the names doesn't matter at all.

1
Ephera lemmy.ml Ephera@lemmy.ml
Joined: 2020-05-31
#23 · Quote Reply

I'd rather have numbered titles in the series so that I don't have to memorize the order.

Yeah, the companies would rather not, though, because people may think you need to play them in order...

3
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#24 · (edited) Quote Reply

The point of my list is to list popular games with forgettable names. I don't understand what you mean. You mean the games are partially successful because the names are forgettable?? The list shows, that the names doesn't matter at all.

No, those games are partly successful because they're all quite excellent titles. Cyberpunk 2077 is a little hokey, but it's because of the license it's attached to, and it at least immediately conveys what the game is. I think you chose some of the most memorable titles in recent years and called them forgettable. Big Walk was even listed in the article as a positive!

3
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#25 · Quote Reply

No, those games are partly successful because they're all quite excellent titles. Cyberpunk 2077 is a little hokey, but it's because of the license it's attached to, and it at least immediately conveys what the game is. I think you chose some of the most memorable titles in recent years and called them forgettable. Big Walk was even listed in the article as a positive!

Exactly that's what I'm saying. The other games listed as not memorable is not because of their names. So it doesn't matter what ht names are, as my list proofs.

1
🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 pawb.social Kolanaki@pawb.social
Joined: 2024-10-06
#26 · (edited) Quote Reply

Horizon: Zero Dawn should have just been called Zero Dawn.

It should have been "Horizon." That's the game's series title. And since it was the first one, it didn't need a subtitle at all.

Also, in the first paragraph it seems like the author is confused by words that are just a bit similar and not even the same since they are mixing together games with "dusk" in the title and games with "dust" in the title.

4
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#27 · Quote Reply

Exactly that's what I'm saying. The other games listed as not memorable is not because of their names. So it doesn't matter what ht names are, as my list proofs.

Respectfully, that makes no sense.

1
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#28 · (edited) Quote Reply

Horizon: Zero Dawn should have just been called Zero Dawn. It should have been "Horizon." That's the game's series title. And since it was the first one, it didn't need a subtitle at all. Also, in the first paragraph it seems like the author is confused by words that are just a bit similar and not even the same since they are mixing together games with "dusk" in the title and games with "dust" ...

Zero Dawn was a thing in the game's back story that explained how everything came to be. Horizon was a throwaway word in a monologue toward the end of the game, and they probably also risked brand trouble with Forza: Horizon, which predated it. That's my case anyway. "Horizon" seemed a bad fit for that game's title.

8
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#29 · Quote Reply

Respectfully, that makes no sense.

The name of a game doesn't matter to become unforgettable. Without being disrespectful: What exactly doesn't you understand about this?

1
🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 pawb.social Kolanaki@pawb.social
Joined: 2024-10-06
#30 · (edited) Quote Reply

Zero Dawn was a thing in the game's back story that explained how everything came to be. Horizon was a throwaway word in a monologue toward the end of the game, and they probably also risked brand trouble with Forza: Horizon, which predated it. That's my case anyway. "Horizon" seemed a bad fit for that game's title.

Fair. And also, naming things is hard. I am numb to it by now; video games have always tended to have goofy, nonsense, or boring names. Tho, back in the day, we just assumed it was a translation thing considering a vast majority of the popular games in my youth were made by Japanese developers.

"Metal Gear Solid, huh? That's certainly a name."

8
pirateKaiser sh.itjust.works pirateKaiser@sh.itjust.works
Joined: 2025-06-30
#31 · Quote Reply

Pokemon also started out as Pocket Monsters in the original Japanese release. When it came to release outside Japan, there was trademark issues and they had to find an alternative name... ended up with Pokemon. Later they rebranded the game in Japan too. Someone correct me if I'm wrong here.

Here to correct as requested: it's Pokémon. You're welcome!

13
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#32 · Quote Reply

The name of a game doesn't matter to become unforgettable. Without being disrespectful: What exactly doesn't you understand about this?

In the course of this thread, you just claimed to make two contradictory points, that these titles were both very memorable and very forgettable, like you were arguing both with and against yourself.

1
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#33 · Quote Reply

In the course of this thread, you just claimed to make two contradictory points, that these titles were both very memorable and very forgettable, like you were arguing both with and against yourself.

No, read again. The games are very memorable, despite their extremely forgettable name. Its really that simple, not sure how you could misunderstand that. Nobody cares about a name nowadays, especially on Steam. Games can be very successful despite their absolutely forgettable name, because names doesn't matter like in old days.

0
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#34 · (edited) Quote Reply

Rise of the Shadow of the Tomb Raider did both of them.

Wth your example in the post "Horizon: Zero Dawn should have just been called Zero Dawn", how would it be more memorable? Horizon is a catch word to have with all their games in the series, for easier recognition with later releases. It makes perfect sense for a game series that is planned to be like this, and perfectly memorable.

The game quality makes names memorable, not the other way around.

14
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#35 · Quote Reply

No, read again. The games are very memorable, despite their extremely forgettable name. Its really that simple, not sure how you could misunderstand that. Nobody cares about a name nowadays, especially on Steam. Games can be very successful despite their absolutely forgettable name, because names doesn't matter like in old days.

The games are very memorable, despite their extremely forgettable name. Its really that simple, not sure how you could misunderstand that.

That is what I understood your argument to be, to which I said, paraphrased, "These titles you listed are extremely good and memorable, and I think it's crazy to call them bad or forgettable names", to which you said, "Exactly that’s what I’m saying."

1
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#36 · Quote Reply

Wth your example in the post "Horizon: Zero Dawn should have just been called Zero Dawn", how would it be more memorable? Horizon is a catch word to have with all their games in the series, for easier recognition with later releases. It makes perfect sense for a game series that is planned to be like this, and perfectly memorable. The game quality makes names memorable, not the other way around.

Look, it wouldn't have been a huge improvement to just call it Zero Dawn, but at least you get past the gore of the unnecessary colon they talk about in the article. All three of the words in Horizon: Zero Dawn probably have a high hit rate if you're searching for titles on Steam, but getting rid of the colon would still have made it a more interesting title.

I did pull those as examples of bad title trends called out in the article, but the likes of Sony can muscle past problems with a bad title by throwing money at it, and if you're just one of a few dozen indies in the middle of a Keighley showcase, you don't have that luxury.

-6
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#37 · Quote Reply

The games are very memorable, despite their extremely forgettable name. Its really that simple, not sure how you could misunderstand that. That is what I understood your argument to be, to which I said, paraphrased, "These titles you listed are extremely good and memorable, and I think it's crazy to call them bad or forgettable names", to which you said, "Exactly that’s what I’m saying."

The games aren't memorable because of their names.

1
flamingos-cant (hopepunk arc) feddit.uk flamingos@feddit.uk
Joined: 2023-06-12
#38 · Quote Reply

Duskfade is a perfectly pleasant 3D platformer with Kingdom Hearts-style combat that came out a couple of months ago. Once I've finished typing this paragraph, however, it will once again erase itself from my memory, because there's nothing evocative about the name.

I feel that says more about the game than the name. Like I find (scrolls through Steam library) Bullet Witch is a more memorable name than say Portal, but I can tell you a hell of a lot more about the latter.

"Beyond that—I actually think that naming isn't that important, since most people buy a game based on video footage, someone else playing it, or a recommendation. And we've seen in music and elsewhere that weird names are in no way a blocker to becoming successful." Carless cites Steely Dan and Bananarama as examples.

Do people really look at the videos on Steam? I always immediately click past them to look at the images.

Failbetter's next game is called Mandrake—the result of lots of collaborative longlisting, Flynn says. As well as encapsulating horticultural and sorcerer-type themes, it's the name of the game's main character.

This would be like if Esoteric Ebb called itself 'Cleric', though given Wizards of the Coast is publishing a game called 'Warlock: Dungeon & Dragons' I suppose it wouldn't be that out there.

Good article though.

9
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#39 · Quote Reply

Look, it wouldn't have been a huge improvement to just call it Zero Dawn, but at least you get past the gore of the unnecessary colon they talk about in the article. All three of the words in Horizon: Zero Dawn probably have a high hit rate if you're searching for titles on Steam, but getting rid of the colon would still have made it a more interesting title. I did pull those as examples of bad...

I don't think it would be an improvement for the name to call it Zero Dawn. Just like all Zelda games are Legend of Zelda. It wouldn't have changed anything about the success of the game or being memorable. If anything, it was a good idea, so they can name a future game in the series as Horizon (like Legend of Zelda) with a subtitle as the main title for the game.

Or do you want games be named as Zero Dawn 1, Zero Dawn 2, Zero Dawn 3? Is that more memorable?

7
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#40 · Quote Reply

I don't think it would be an improvement for the name to call it Zero Dawn. Just like all Zelda games are Legend of Zelda. It wouldn't have changed anything about the success of the game or being memorable. If anything, it was a good idea, so they can name a future game in the series as Horizon (like Legend of Zelda) with a subtitle as the main title for the game. Or do you want games be named ...

See the article's debate over adding the colon to the first entry in a series, and I basically share the same viewpoint. If the first entry was The Legend of Zelda: A Link to the Past, it would have been much harder to solidify itself with people learning of this thing for the first time. See my comments elsewhere in this thread here with Shadow Tactics: Blades of the Shogun as a first entry for a series that didn't take and how I don't think Horizon aptly describes its game or story.

-1
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#41 · Quote Reply

See the article's debate over adding the colon to the first entry in a series, and I basically share the same viewpoint. If the first entry was The Legend of Zelda: A Link to the Past, it would have been much harder to solidify itself with people learning of this thing for the first time. See my comments elsewhere in this thread here with Shadow Tactics: Blades of the Shogun as a first entry fo...

I don't think the success of game Shadow Tactics: Blade of the Shogun would change with the name change. I think Intergalactic: The Heretic Prophet is a more memorable name than The Heretic Prophet, but I don't think it would matter to change it before release. Nowadays the games success doesn't depend on the name of the game, it matters what game is recommended, the video trailers of games, description, keywords, ratings and reviews. Nothing would change with those suggested name changes, nobody cares about that.

And my listed examples in our other discussion proofs that.

2
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#42 · Quote Reply

I don't think the success of game Shadow Tactics: Blade of the Shogun would change with the name change. I think Intergalactic: The Heretic Prophet is a more memorable name than The Heretic Prophet, but I don't think it would matter to change it before release. Nowadays the games success doesn't depend on the name of the game, it matters what game is recommended, the video trailers of games, de...

Your listed examples would get far closer to proving the opposite, as I said in that comment chain.

0
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#43 · Quote Reply

Your listed examples would get far closer to proving the opposite, as I said in that comment chain.

No, they proof that the name of the game doesn't matter. It can be forgettable name, yet the game can be memorable because its a good game and everyone talks about it. If the names were less forgettable, it wouldn't change anything about their success, popularity and memorability. Names become memorable, because games become successful. Not the other way round.

2
Doc_Crankenstein slrpnk.net Doc_Crankenstein@slrpnk.net
Joined: 2025-01-08
#44 · (edited) Quote Reply

I don't think it would be an improvement for the name to call it Zero Dawn. Just like all Zelda games are Legend of Zelda. It wouldn't have changed anything about the success of the game or being memorable. If anything, it was a good idea, so they can name a future game in the series as Horizon (like Legend of Zelda) with a subtitle as the main title for the game. Or do you want games be named ...

Which wouldn't even make sense considering "Zero Dawn" in context of the Horizon series is that it is a specific canonical event that is only discussed in the second game. The first game didn't have any notion of the Zero Dawn event afaik.

Ignore everything I'm an idiot who forgot which title came first.

0
Doc_Crankenstein slrpnk.net Doc_Crankenstein@slrpnk.net
Joined: 2025-01-08
#45 · Quote Reply

Duskfade is a perfectly pleasant 3D platformer with Kingdom Hearts-style combat that came out a couple of months ago. Once I've finished typing this paragraph, however, it will once again erase itself from my memory, because there's nothing evocative about the name. I feel that says more about the game than the name. Like I find (scrolls through Steam library) Bullet Witch is a more memorable n...

Do people really look at the videos on Steam? I always immediately click past them to look at the images.

I watch them for any gameplay footage.

12
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#46 · (edited) Quote Reply

No, they proof that the name of the game doesn't matter. It can be forgettable name, yet the game can be memorable because its a good game and everyone talks about it. If the names were less forgettable, it wouldn't change anything about their success, popularity and memorability. Names become memorable, because games become successful. Not the other way round.

You picked excellent titles and called them forgettable, one of which was a textbook example listed in the article as to how to choose a good name for a video game. You "proved" that picking good titles for video games helps them sell. Your choices for "forgettable" titles were, in my opinion, so bad that I'm surprised you didn't list a top tier title like No Man's Sky. And besides, Horizon: Zero Dawn is a successful video game, at least in part, because it doesn't have the same discoverability problems that the developers do that are targeted by this article and Failbetter Games. I merely listed it because it came to mind with the criticisms about trying to start a new franchise with a colon like the other examples in the article.

0
ampersandrew lemmy.world ampersandrew@lemmy.world
Joined: 2024-03-18
#47 · Quote Reply

Which wouldn't even make sense considering "Zero Dawn" in context of the Horizon series is that it is a specific canonical event that is only discussed in the second game. The first game didn't have any notion of the Zero Dawn event afaik. Ignore everything I'm an idiot who forgot which title came first.

I've only played the first game, and they for sure mention Zero Dawn.

3
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#48 · Quote Reply

See the article's debate over adding the colon to the first entry in a series, and I basically share the same viewpoint. If the first entry was The Legend of Zelda: A Link to the Past, it would have been much harder to solidify itself with people learning of this thing for the first time. See my comments elsewhere in this thread here with Shadow Tactics: Blades of the Shogun as a first entry fo...

The Legend of Zelda: A Link to the Past, it would have been much harder to solidify

But that was not my argument at all. This is not the first game in the series. My example was about the first game being "The Legend of Zelda". The forgettable part "The Legend of" just puts mystery and a sort of adventure feeling to it. If the game was named just "Zelda", it would less convey what type of game it is. That was my point I'm making. And for your example of The Legend of Zelda: A Link to the Past as the first entry, I think it would be not bad as first title too. There are lot of games with a main title and a subtitle. The subtitle is like a specific book in a series. Like Pokemon: Red or Pokemon: FireRed. There is a main title that is consistent across the entire series and a subtitle that is the specific game title. It makes perfect sense to have games with colons like this. It doesn't make games less memorable because of that.

0
thingsiplay lemmy.ml thingsiplay@lemmy.ml
Joined: 2026-01-09
#49 · Quote Reply

You picked excellent titles and called them forgettable, one of which was a textbook example listed in the article as to how to choose a good name for a video game. You "proved" that picking good titles for video games helps them sell. Your choices for "forgettable" titles were, in my opinion, so bad that I'm surprised you didn't list a top tier title like No Man's Sky. And besides, Horizon: Ze...

I proofed that the titles of games doesn't matter at all for the success and being memorable.

1
Doc_Crankenstein slrpnk.net Doc_Crankenstein@slrpnk.net
Joined: 2025-01-08
#50 · Quote Reply

I've only played the first game, and they for sure mention Zero Dawn.

Nope. You're right. I'm stupid. Zero Dawn is the first game. Forbidden West is the second Horizon game. I flipped which was which.

1
Gerudo lemmy.zip Gerudo@lemmy.zip
Joined: 2025-06-28
#51 · Quote Reply

Wild Hearts and Sayonara Wild Hearts are not in the same series. Tales of Zau is not a part of the Tales of Series. Just look at how many games are Z something or something Z. Why bother with reinventing the title wheel when you can just hope that you'll have a subset of buyers that purchase expecting a different level of quality?

What throws me on Wild Hearts is they also have a stylized W icon that screams Witcher to me. It always throws me off.

4
Post Reply Page 1 of 2   Goto page 1, 2 Last »
Back to top