| Post Reply | RetroFed Forum Forum Index » Games |
| Author | Message | ||
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Rheinish
lemmy.world
Rheinish@lemmy.worldJoined: 2026-02-01 |
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| 49 Original | |||
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theyllneverfindmehere
lemmy.world
theyllneverfindmehere@lemmy.world Joined: 2023-10-15 |
I guess they could only be on a winning streak for so long before blowing off their own foot... |
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Err(()).unwrap()
lemmy.world
rtxn@lemmy.world Joined: 2023-06-24 |
Can't wait for the game engine to delete my filesystem and then be really very sorry about it. |
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| 19 | |||
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trevor (any/all)
lemmy.blahaj.zone
trevor@lemmy.blahaj.zone Joined: 2023-06-10 |
That sucks. RE engine was basically the only modern AAA engine that was both performant and good-looking. I guess it won't be for much longer. |
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| 30 | |||
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yeehaw
lemmy.ca
cyberpunk007@lemmy.ca Joined: 2023-08-09 |
That sucks. RE engine was basically the only modern AAA engine that was both performant and good-looking. I guess it won't be for much longer.
Didn't know this but I did just buy Requiem and was impressed how good it worked and how well it performed on my steam deck. |
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| 4 | |||
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Smoogs
lemmy.world
Smoogs@lemmy.world Joined: 2023-06-22 |
no thank you. the steam demos shows capcom makes the worst selection of annoying protagonists. making it somehow worse with AI seems hardly necessary. hard pass. |
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| -6 | |||
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Orion the Elder
lemmy.world
OrionTheElder@lemmy.world Joined: 2024-08-18 |
"Accelerate efficiency", i.e. make things cheaper, not make things better. I fully expect more bugs to filter through as a result. |
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| 20 | |||
Coelacanth
feddit.nu
Coelacanth@feddit.nuJoined: 2023-07-04 |
That sucks. RE engine was basically the only modern AAA engine that was both performant and good-looking. I guess it won't be for much longer.
Northlight is pretty good, but I guess it's maybe not as optimised. |
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trevor (any/all)
lemmy.blahaj.zone
trevor@lemmy.blahaj.zone Joined: 2023-06-10 |
Northlight is pretty good, but I guess it's maybe not as optimised.
Hmm... I never heard of it. What games/studios use it? |
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gnawmon
ttrpg.network
gnawmon@ttrpg.networkJoined: 2025-06-05 |
Northlight is pretty good, but I guess it's maybe not as optimised.
source 2. |
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| 5 | |||
Coelacanth
feddit.nu
Coelacanth@feddit.nuJoined: 2023-07-04 |
Hmm... I never heard of it. What games/studios use it?
It's Remedy's engine. |
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Coelacanth
feddit.nu
Coelacanth@feddit.nuJoined: 2023-07-04 |
source 2.
Source is great as well. |
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IEatDaFeesh
lemmy.world
IEatDaFeesh@lemmy.world Joined: 2025-06-16 |
Algorithms/Unit Tests ❌ AI ✅ |
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| 8 | |||
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klankin
piefed.ca
klankin@piefed.ca Joined: 2026-01-12 |
"Accelerate efficiency", i.e. make things cheaper, not make things better. I fully expect more bugs to filter through as a result.
I mean 9x increase in bugs for a 10x decrease in QA cost is an increase in efficiency. Hell, fire the whole department and unlock infinite efficiency. |
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| 7 | |||
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trevor (any/all)
lemmy.blahaj.zone
trevor@lemmy.blahaj.zone Joined: 2023-06-10 |
It's Remedy's engine.
Oh nice. I remember pirating Alan Wake 2 (because they didn't sell it on Steam). It was a great game, but it ran kinda terribly in my experience though :/ |
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SkunkWorkz
lemmy.world
SkunkWorkz@lemmy.worldJoined: 2023-08-26 |
AI can mean so many things. Like I’ve seen research couple of years ago where they used Machine Learning to let the computer control a player character to find holes in the level colliders or to find the fastest route. Like the AI found glitches to skip parts of the level. Basically the end goal of the research was to train an AI with Machine Learning so it could play the game 24/7 for days with thousands of agents that would take an QA team hundreds of people for weeks. There is a reason why bugs are often found at release, because a million players will of course find bugs quicker than a thousand QA testers. Ai could maybe replicate a million players, sure not perfectly but it will probably find bugs that the QA team missed. |
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Doc_Crankenstein
slrpnk.net
Doc_Crankenstein@slrpnk.net Joined: 2025-01-08 |
God fucking damnit. |
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Agent641
lemmy.world
Agent641@lemmy.world Joined: 2023-07-12 |
The real resident evil is the AI slop we made along the way |
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