| Post Reply | RetroFed Forum Forum Index » PC Gaming |
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inclementimmigrant
lemmy.world
inclementimmigrant@lemmy.world Joined: 2023-06-30 |
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| 68 Original | |||
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glimse
lemmy.world
glimse@lemmy.world Joined: 2023-07-07 |
So it doesn't run then, it just kind of begins to stand up |
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CH3DD4R_G0B-L1N
sh.itjust.works
CH3DD4R_G0BL1N@sh.itjust.worksJoined: 2023-06-21 |
This is the only one I’m waiting for…so of course it’s in the worst shape of any of these ports that see headlines. |
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| 7 | |||
thingsiplay
lemmy.ml
thingsiplay@lemmy.mlJoined: 2026-01-09 |
So it doesn't run then, it just kind of begins to stand up
It actually runs as fast it can, its just slow at the moment. |
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thingsiplay
lemmy.ml
thingsiplay@lemmy.mlJoined: 2026-01-09 |
This is the only one I’m waiting for…so of course it’s in the worst shape of any of these ports that see headlines.
They all started like this. A few months or weeks later the games were at 20 then 40 and soon 60 fps. |
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| 6 | |||
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BitUnWise
programming.dev
BitUnWise@programming.dev Joined: 2026-04-15 |
Why would you write an emulator in C#? For a lot of programs speed and being garbage collected doesn't really matter. But for an emulator those things definitely matter |
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alessandro
lemmy.ca
alessandro@lemmy.caJoined: 2023-07-02 |
So it doesn't run then, it just kind of begins to stand up
Speed is relative: GoY got a ∞% increase of speed compared the previous instance, which was 0 fps. |
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RedWeasel
lemmy.world
RedWeasel@lemmy.world Joined: 2023-06-12 |
So is in running them or crawling them? |
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DupaCycki
lemmy.world
DupaCycki@lemmy.worldJoined: 2025-08-17 |
Why would you write an emulator in C#? For a lot of programs speed and being garbage collected doesn't really matter. But for an emulator those things definitely matter
I guess Claude is better at generating C# than it is at generating C++. |
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