A dark fantasy action game where you stand alone against the night.
The Story
A curse has fallen over the kingdom. In the first story, you are the last guardian sworn to protect the princess — sixteen nights of relentless assault, from haunted graveyards to the storm-lashed courtyard where Dracula himself awaits. When her tale ends, a second begins: the curse has reached the throne, and now you defend King Aldric inside the castle's own halls, against burning cursed knights, mutated villagers, and the traitor within the court. Two stories. One curse. 48 nights in total.
How It Plays
Third-person hack-and-slash combat. Survive each night as waves of monsters close in — wield swords, katanas, war hammers, spears, bows, and black-powder firearms, each with its own moveset and finishers. Earn Blood Points from every kill and spend them in the Workshop to upgrade your hero, and in the Shop to unlock new weapons and outfits — including the armor of the bosses you defeat.
Modes
Story I & II — 16 chapters across two full campaigns, each ending in multi-phase boss fights.
Co-op — hold the night with a friend; the second player fights with sword, fists, and kicks, with their own energy bar.
Endless Vigil — unlocked after finishing both stories. Infinite waves, a boss every five. How long can you last?
Boss Rematch — return to fallen lords, or face them Enraged for a harder fight and greater reward.
Daily Vigil — a special watch with a bonus reward, once per day.
Photo Mode — pause, orbit the camera, and capture the carnage.
Features
20+ monsters: witches, vampires, blood bats, skeletal horrors, and worse
16 multi-phase bosses with cinematic intros
A skill tree, per-weapon upgrade levels, executions, and brutal finishers
Unlockable outfits, weapons, and achievements
Full gamepad, touch, and keyboard support
12 languages, including full right-to-left Arabic support