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walkscape
lemmy.world
walkscape@lemmy.world Joined: 2024-09-01 |
Hello and welcome to DevBlog #95! In this DevBlog we'll be covering a new feature coming out next week (Player Titles) and give an update on how the things are progressing on the Job Board rework. We also have some small other news to cover, but let's dive in! Player TitlesAlright, let's kick off with something that's going to be shipped next week: Player Titles! As some context (and some spoilers to the next topic): originally we were supposed to be finishing up the Job Boards feature but sadly myzozoz caught a flu, which delayed our efforts on that. This left me alone on the office so I thought quickly doing some other feature we've wanted to do for some time and something that I could do pretty fast. So I added the Player Titles finally to the game!
Titles are separated into three different categories: Unlocked, Factions and Exclusive. Unlocked: These titles are those that you unlock as rewards from achievements or by meeting some other requirements. Factions: You unlock these by gaining higher Faction Reputation. These match the ones you can already see when checking out different Factions. Exclusive: These are some of the "exclusive" titles we've promised to our Closed Beta Testers and Supporters. Everyone in Closed Beta will permanently unlock Closed Beta Tester exclusive title. Ironfoot players also have a special title they can choose. In addition, we have titles that you unlock permanently for those who have supported or currently support us on Patreon and Buy Me a Coffee. These titles are exclusive to those who have supported us during the Closed Beta as our special thanks for making this game possible. We're aiming to launch Player Titles next week! Titles don't give Achievement Points or any other rewards other than the cosmetic reward so you can flex to other people with the awesome stuff you've achieved in the game!
Leaderboards reworked
As a small thing that was also necessary to support the Titles I've reworked the Leaderboards a bit. They now should work and feel much better than before and it's easier to see if someone is your Friend. We also reworked how inspecting other characters look like and you can now see what activities other players are doing. This includes if they're doing some specific crafting recipe or if they're in the middle of traveling. This rework is going to ship with Titles next week. Job Board rework is going to take a bit more timeNext up let's go back to the Job Board rework. We already announced this a while ago, but sadly the Trading update took more post-launch support than we imagined and then myzozoz caught a flu (the flu season is ravaging Finland again), both of which delayed our efforts on this. However we're now very close to getting it into internal testing. The feature needs to spend some time in our internal testing as it's quite a massive change to the system with packing some entirely new things to jobs & working on our server-side entirely. But we're hoping to ship this in couple of weeks! I'm very sorry that it's gotten delayed, I know a lot of people have been waiting for this feature. But we're shipping it ASAP once its ready! DST Fix & small other news
One of the big things we had going on this week was the DST issue on iOS. This already hit us last year, and I've got to admit that we were planning on fixing it back then but forgot about it. Probably because it was a problem that occurs just once a year and we were super busy at the time so by the time we had time to do something about it we had already forgotten the problem was even there. But now it should be fixed! I know a lot of Americans are going to be turning their clocks this weekend and the fix we shipped on Tuesday 27th should make it so that it's no longer affecting anyone! New 3rd party APIs comingMyzozoz has also been working on some new APIs for our third party developers. We're really happy with the 3rd party tools people have been creating and we'll try to support them with more purpose built APIs for you guys. Couple of notes here:
Until next timeThat's the DevBlog for today! I hope you enjoyed it, there were quite a lot news this time around! Crushy will be back from his vacation on next Monday and our focus is now to finish up the work with Job Boards rework and ship it as soon as possible. What's coming after that will be covered in the upcoming devblogs. Happy walking and stay hydrated everyone! |
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