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In a zombie apocalypse where do you hold up assuming you can secure any location you chose?
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Daftydux lemmy.dbzer0.com Daft_ish@lemmy.dbzer0.com
Joined: 2025-01-31
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76   Original
Rhynoplaz lemmy.world Rhynoplaz@lemmy.world
Joined: 2023-07-07
#2 · Quote Reply

Probably a Walmart. Lots of guns, food and medicine.

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knightly the Sneptaur pawb.social knightly@pawb.social
Joined: 2023-07-05
#3 · Quote Reply

The hill country, of course. Long sightlines, rough terrain, low population, high ratio of guns to people.

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rezz lemmy.world rezz@lemmy.world
Joined: 2023-06-11
#4 · (edited) Quote Reply

Probably a Walmart. Lots of guns, food and medicine.

Yeah if there is power, no contest. Especially in the southern USA where they sell guns and ammo. You could honestly last years there alone.

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z3rOR0ne lemmy.ml z3rOR0ne@lemmy.ml
Joined: 2022-02-22
#5 · Quote Reply

The Bar in North Muldraugh, Kentucky...oh sorry, you meant IRL and not in Project Zomboid..... Let's see...IRL...zombie apocalypse...got it...The Bar in North Muldraugh, Kentucky.

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Dr. Wesker lemmy.sdf.org wesker@lemmy.sdf.org
Joined: 2023-06-10
#6 · Quote Reply

It entirely depends on what kind of zombies.

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everett lemmy.ml everett@lemmy.ml
Joined: 2021-09-01
#7 · Quote Reply

It's "hole up," by the way.

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scytale piefed.zip scytale@piefed.zip
Joined: 2025-07-16
#8 · (edited) Quote Reply

Probably a Walmart. Lots of guns, food and medicine.

Definitely a mega grocery store. Just have to secure all those entry points and loading docks, but it would last you at the minimum a couple of months. Most stocked canned food are 2-3 years out from expiring, so if you have enough of them in the store, you can last that long assuming the building is secure the entire time.

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buttmasterflex piefed.social buttmasterflex@piefed.social
Joined: 2025-12-12
#9 · Quote Reply

It's "hole up," by the way.

Maybe they're asking where you want to commit armed robbery first?

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Ada piefed.blahaj.zone ada@piefed.blahaj.zone
Joined: 2025-06-06
#10 · Quote Reply

On a tropical island somewhere. It might take a while to clear the whole island, but after that, it's a pretty good way to ride out the apocalypse...

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SGforce lemmy.ca SGforce@lemmy.ca
Joined: 2023-07-01
#11 · Quote Reply

Some island in the pacific

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everett lemmy.ml everett@lemmy.ml
Joined: 2021-09-01
#12 · Quote Reply

Maybe they're asking where you want to commit armed robbery first?

I'll buy that.

...

Just kidding, fork it over.

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Nobody anarchist.nexus Nobody@anarchist.nexus
Joined: 2025-09-05
#13 · Quote Reply

Billionaire’s bunker island. Be the security guy with a gun that realizes that money doesn’t matter when civilization falls.

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bufalo1973 piefed.social bufalo1973@piefed.social
Joined: 2025-09-01
#14 · (edited) Quote Reply

In any country with hot wet air. All insects would do a party in any Zombi near there.

Either that or someplace with bears, wolves or any other fauna that could "clean the place".

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LEM 1689 lemmy.sdf.org lemmie689@lemmy.sdf.org
Joined: 2023-06-27
#15 · Quote Reply

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artifex piefed.social artifex@piefed.social
Joined: 2025-06-10
#16 · Quote Reply

On a tropical island somewhere. It might take a while to clear the whole island, but after that, it's a pretty good way to ride out the apocalypse...

I was just thinking given the choice I'd kick Zuck out of his apocalypse shelter on Maui. It's gotta have everything you'd need and Maui's pretty sparsely populated so there shouldn't be too many zombies to start with.

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toiletobserver lemmy.world toiletobserver@lemmy.world
Joined: 2023-07-08
#17 · Quote Reply

It entirely depends on what kind of zombies.

Ok, fast zombies

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radix lemmy.world radix@lemmy.world
Joined: 2023-06-11
#18 · Quote Reply

You want someplace with the infrastructure to support lots of people (or a few people for a long time), but little local population to compete for those resources. National parks are generally well stocked, with water and lodging to support peak tourist season, but at least in the western US, most are pretty far from major metropolitan areas.

Grand Canyon and Yellowstone have a lot to offer in a zombie apocalypse.

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crank0271 lemmy.world crank0271@lemmy.world
Joined: 2023-06-17
#19 · Quote Reply

Some island in the pacific

Oops, sorry, you got Japan - Tokyo specifically. Best of luck.

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Dr. Wesker lemmy.sdf.org wesker@lemmy.sdf.org
Joined: 2023-06-10
#20 · Quote Reply

Ok, fast zombies

There are a lot more considerations.

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jimmux programming.dev jimmux@programming.dev
Joined: 2023-06-19
#21 · Quote Reply

My current location in rural Tasmania has some advantages. There would likely be a delay in the zombies getting here, so that gives us prep time. Low population density means fewer zombies to deal with when they do. Plenty of natural resources, food, and water.

My main issue is a lack of defensible buildings, but there are lots of wood mills so maybe something could be constructed.

The wildcard is Tassie devils, being a powerful scavenger species. Would they go for the walking corpses? If so, would they end up turning themselves, because I don't fancy dealing with zombie nocturnal marsupials with a bite that crushes bone.

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fizzle quokk.au fizzle@quokk.au
Joined: 2025-11-21
#22 · Quote Reply

It really depends on a lot of things.

In almost any crisis any population centre is going to be an absolute shit show.

OTOH being by yourself in the wilderness is also challenging. Even if you know a place with good fishing or something where you think you could support yourself - you probably couldn't when 1,000 other people are thinking of the same place.

You absolutely need a good local supply of fresh water, and of course protein.

The only place that satisfies all of these criteria is a Farm or small farming community.

You'd need to offer yourself as security / labor / slave to a farmer. Assuming a large influx of refugees from cities and no supply of diesel they will need security and diesel.

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TheObviousSolution thebrainbin.org TheObviousSolution@thebrainbin.org
Joined: 2026-03-17
#23 · Quote Reply

With my family.

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i_stole_ur_taco lemmy.ca i_stole_ur_taco@lemmy.ca
Joined: 2023-06-13
#24 · Quote Reply

Costco.

Small number of secure entrances. A lifetime supply of batteries and solar kits. Tons of shelf stable food and drink. Clothing. Tacky home decor to make the apocalypse feel more homey.

It would be great.

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AnchoriteMagus lemmy.world AnchoriteMagus@lemmy.world
Joined: 2025-12-28
#25 · Quote Reply

Decommissioned mine. Large enough to house a community, plenty of space for garden beds / housing inside to minimize risky trips into the outside world, solar panels can be run from the mine entrance or up through air shafts. Limited entrances and exits make it easily defensible, and mine shafts can be turned into simple traps for the undead.

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Jo Miran lemmy.ml JoMiran@lemmy.ml
Joined: 2023-06-29
#26 · Quote Reply

I live in Jackson Hole. According to The Last of Us, this is the place to be.

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bizarroland lemmy.world bizarroland@lemmy.world
Joined: 2023-06-08
#27 · Quote Reply

My house is pretty good for a zombie apocalypse, i'll probably just hang out here.

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Daftydux lemmy.dbzer0.com Daft_ish@lemmy.dbzer0.com
Joined: 2025-01-31
#28 · Quote Reply

My current location in rural Tasmania has some advantages. There would likely be a delay in the zombies getting here, so that gives us prep time. Low population density means fewer zombies to deal with when they do. Plenty of natural resources, food, and water. My main issue is a lack of defensible buildings, but there are lots of wood mills so maybe something could be constructed. The wildcard...

Zombie tassie devils sounds on par for where youre at.

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Daftydux lemmy.dbzer0.com Daft_ish@lemmy.dbzer0.com
Joined: 2025-01-31
#29 · (edited) Quote Reply

It's "hole up," by the way.

I think its fine.

Maybe yours is the true idiom but im not what you would call a literary legalist.

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glibg lemmy.ca glibg@lemmy.ca
Joined: 2024-03-04
#30 · Quote Reply

The local library Archives.

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AmidFuror fedia.io AmidFuror@fedia.io
Joined: 2024-03-11
#31 · Quote Reply

Where's safe? Where's familiar? Where can I smoke?

The Winchester!

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Onomatopoeia lemmy.cafe Onomatopoeia@lemmy.cafe
Joined: 2025-01-02
#32 · Quote Reply

*hole

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Dionysus leminal.space Dionysus@leminal.space
Joined: 2025-09-13
#33 · (edited) Quote Reply

Nice try.

~Never gonna eat my brains you sneaky zombie~

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Mycatiskai lemmy.ca Mycatiskai@lemmy.ca
Joined: 2023-06-27
#34 · Quote Reply

The old food warehouse I worked at. They installed 1100+ solar panels on the roof to offset the huge cost of running giant freezers during summer.
There is more than enough food for not only making food for myself but also to trade with other people to make a community work. Also only a few entrances for security.

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Libb piefed.social Libb@piefed.social
Joined: 2025-06-04
#35 · (edited) Quote Reply

The public library.

Zombies are too braindead to be interested in books, they will never feel any need to come check one if there are people hiding. Plus, I would have enough books to read while I watch them mindlessly walk around on the streets, interested in nothing. A bit like our modern days zombies: smartphone users ;)

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Iconoclast feddit.uk Iconoclast@feddit.uk
Joined: 2026-02-05
#36 · Quote Reply

Costco. Small number of secure entrances. A lifetime supply of batteries and solar kits. Tons of shelf stable food and drink. Clothing. Tacky home decor to make the apocalypse feel more homey. It would be great.

It would be great if there wasn't thousands of other people in your city who had the exact same idea.

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everett lemmy.ml everett@lemmy.ml
Joined: 2021-09-01
#37 · (edited) Quote Reply

I think its fine. Maybe yours is the true idiom but im not what you would call a literary legalist.

You seem legit to me. Maybe a little too legit...

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1D10 lemmy.world 1D10@lemmy.world
Joined: 2023-06-18
#38 · Quote Reply

Billionaire’s bunker island. Be the security guy with a gun that realizes that money doesn’t matter when civilization falls.

You know what's cool about bunkers?
They have fresh air intakes.

You know what's cool about me?
I know how to use expanding foam insulation.

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Iconoclast feddit.uk Iconoclast@feddit.uk
Joined: 2026-02-05
#39 · Quote Reply

!zombiesurvival@sopuli.xyz

At my home. It's where all my supplies are. I have just enough that I can just sit out the first few weeks of absolute chaos and then I'll see where I go from there. I'd probably try and find a remote summer cabin somewhere by a lake which hopefully has solar power already installed but if not, I'll figure it out. Main thing that it's remote and has a wood stove and access to food and water. Hopefully in two floors as well so that I can collapse the stairs and sleep safely upstairs.

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Pommes_für_dein_Balg feddit.org mech@feddit.org
Joined: 2025-10-06
#40 · Quote Reply

A yacht. It's got solar power, water desalination, can get to uninhabited islands

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tal lemmy.today tal@lemmy.today
Joined: 2023-10-04
#41 · Quote Reply

On a tropical island somewhere. It might take a while to clear the whole island, but after that, it's a pretty good way to ride out the apocalypse...

I get the concept, but:

  • Will you have the security benefits that I think are being assumed? If your threat is human, then, yeah, being on an island is a big deal. But...if zombies don't need to breathe, can they just walk under the sea to an island?

  • Setting aside the direct issue of, say, being chomped by a zombie, one of the larger, immediate problems you face in a situation where you have infrastructure break down --- which I imagine a zombie apocalypse might cause --- is loss of potable water. Islands may not be the best place to go to get fresh water (though you could get salt water, and I imagine that one could use, oh, solar stills or whatever to desalinate).

    There was a point in time where US military war planners did up a zombie apocalypse plan --- to have a fun theme, but the problems that a zombie apocalypse would pose aren't terribly far off the same kind of problems that you have to solve when doing war planning. Drinking water access played a prominent role.

    https://en.wikipedia.org/wiki/CONOP_8888

    CONPLAN 8888, also known as Counter-Zombie Dominance, is a U.S. Department of Defense (DoD) Strategic Command CONOP document that describes a plan for the United States and its military to defend against zombies in a fictional military training scenario.[1][2][3][4][5][6]

    https://www.stratcom.mil/Portals/8/Documents/FOIA/CONPLAN_8888-11.pdf

    ii . (U) The following environmental factors apply to humans in this plan:

    I. (U) Rain will be vitally important to human survival. If civil water supplies are cut off, humans will have to rely on other means to obtain water. Ground water from streams and rivers will be unreliable since it will be difficult to determine if ground water is a vector for zombie infection.

    b. (U) Operational COG #2: Potable water sources (PWS)

    i. (U) Zombies do not drink water, but humans do. Humans typically cannot survive longer than 10 days without fresh water. Zombies will likely be drawn to potable water sources by the presence of human food sources that zombies prey on . Zombies can be expected to contaminate potable water sources with various contaminants during these attacks further limiting the supply of available potable water for humans.

    iv. (U) CR #4-Safe food, water, and fuel distribution network: Ultimately, healthy human populations and the forces protecting them will require the means to acquire, purify, and distribute foodstuffs , water and fuels for heat and machine operations. Failure to maintain security supporting the distribution networks and nodes for food, water and fuel will compromise the longevity of healthy humans; decrease the amount of time that humans can remain sheltered in place or barricaded from zombie threats and could cause competition for resources that will
    undermine law and order. If compromised, the capabilities in this CR could undermine all the CCs in this plan.

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Uncle Roach lemmy.blahaj.zone MECHAGIC@lemmy.blahaj.zone
Joined: 2025-02-20
#42 · Quote Reply

probably a farm with solar power

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Goldholz lemmy.blahaj.zone Goldholz@lemmy.blahaj.zone
Joined: 2023-12-12
#43 · Quote Reply

probably a farm with solar power

Solarpunk!

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turboSnail piefed.europe.pub turboSnail@piefed.europe.pub
Joined: 2026-02-01
#44 · Quote Reply

It entirely depends on what kind of zombies.

As long as they aren't evil magic zombies, I think the zombie threat is overrated.

As magic keeps those muscles moving, dehydration, infections, rigor mortis, and decaying flesh don't really matter. After all, the whole point of magic is to violate the laws of physics and chemistry. With the other types though, decaying flesh does matter, which means that the problem will solve itself within a few days. Just keep the doors locked and windows closed in the meanwhile.

If you happen to be outdoors camping when the outbreak occurs, you don't really have any doors and windows to keep you protected. If you have enough food to keep on camping for a few more days, you might be fine. After all, zombies are in the city, where there are lots of people. You're out in the woods, so you might miss the whole zombie apocalypse when you come back home a week later.

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sadbehr lemmy.nz sadbehr@lemmy.nz
Joined: 2023-07-02
#45 · Quote Reply

The Principality of Sealand.

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turboSnail piefed.europe.pub turboSnail@piefed.europe.pub
Joined: 2026-02-01
#46 · Quote Reply

In any country with hot wet air. All insects would do a party in any Zombi near there. Either that or someplace with bears, wolves or any other fauna that could "clean the place".

Flies and other insects would eat the flesh pretty quickly. No muscles, no movement, right? I think the zombies would stop walking within two days.

If they're evil magic zombies, you would still have a walking skeleton problem though. I suggest you bring a cleric with spells that inflict radiant damage. Bludgeoning damage (maces, hammers etc.) work pretty well too. Paladins and clerics and also use the turn undead ability, which will come in handy.

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tal lemmy.today tal@lemmy.today
Joined: 2023-10-04
#47 · (edited) Quote Reply

From a security standpoint, if we're just talking zombies and assuming that the zombies can't climb, maybe a pre-cannon-era castle or similar fortification. I think that most of the things that obsoleted historic fortifications wouldn't really apply to zombies.

I don't mean one of the castle-themed buildings, like a folly. But something where you don't have any ground-level windows aside from slits, and probably has walls around it.

You may have defense-in-depth (multiple layers of walls or building structure, with the building and walls designed to permit a retreat to an inner area if an outer area is compromised).

Cisterns for freshwater storage are likely already present (though I've no idea what condition they might be in) so you don't need to get ahold of more storage.

Ample room for storage.

I guess the major issue might be the degree to which any fortifications might have been converted for public-access use. I don't know how many gates and porticullises might have been removed or disabled over the years because they aren't really necessary if the fortification is essentially a museum.

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Evil_Shrubbery thelemmy.club Evil_Shrubbery@thelemmy.club
Joined: 2025-08-15
#48 · (edited) Quote Reply

Just any yard with a distinct lack of my milkshakes really.

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tal lemmy.today tal@lemmy.today
Joined: 2023-10-04
#49 · Quote Reply

A yacht. It's got solar power, water desalination, can get to uninhabited islands

I don't know where the best options are for sure, but one perk of a (sail) yacht is that, unless port facilities are specifically a problem, even if some place other than a yacht is the best place to be, the yacht is probably one of the better places to get at least near the place in question.

One downside: I don't know how much maintenance a sail yacht requires. Like, I don't know long long one could last without access to spare parts. The ocean puts physical stress on boats, and saltwater is corrosive. Boats aren't usually designed for long-term operations away from land.

Another perk is that if the fuel production and distribution system breaks down, if what you have is a sail yacht, you probably have one of the present-day sailing vessels available, and I'd imagine that some level of sail-based trade could show up again; it was historically an important way to move goods around. You're probably comparatively-well suited to an "apocalypse economy" where transportation and distribution is degraded.

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stoy lemmy.zip stoy@lemmy.zip
Joined: 2023-10-17
#50 · Quote Reply

An island in the Stockholm archipellago.

Since we assume that you can secure any location picked, any location would be safe, you just need ground to grow crops and freshwater to drink.

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Tollana1234567 lemmy.today Tollana1234567@lemmy.today
Joined: 2025-06-04
#51 · (edited) Quote Reply

a bunker, completely underground and zombies cant get to you like in resident evil.

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