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ExtremeDullard
lemmy.sdf.org
ExtremeDullard@lemmy.sdf.orgJoined: 2023-07-23 |
So you want to learn Blender? Read this. 11 months ago, I posted this: I wanted to get into 3D-printing, so I figured I'd dust off my old CAD modeling skills and learn Blender as well, because while they're not the same, the two are somewhat related, and both are useful for 3D-printing. And I always wanted to get into Blender anyway, because I always felt this is a tool I should know and add to my belt. So I taught myself FreeCAD. That was easy, I knew CAD before. But of course, like everything that looks easy, it took me months to get really good at it 🙂 And with the models I made in FreeCAD, I taught myself 3D-printing. That also took a good long while. And crucially, the need to get better at 3D-printing is what drove me to get better at FreeCAD, because to get the models I wanted to print, I needed to know how to model them. And then I hit a roadblock: I needed to make a really complex model in FreeCAD - a special shoe if you're wondering - and I couldn't. I mean I could, but it was exceedingly painful and it ended up looking very edgy and blocky, because FreeCAD isn't all that great at letting you control complex lofts. SolidWorks could have done it much better, but I want to stick with FOSS software and FreeCAD just won't cut this one. I did learn a lot more about FreeCAD trying to model the shoe mind you, so it wasn't for nothing. But ultimately I was unhappy with the FreeCAD shoe. I knew there was only one tool that could do what I wanted: Blender. So I took the plunge. And it was hard! So the shoe was my first Blender model. Not exactly an easy tutorial... But here's the clincher: I needed it. 11 months ago when I started learning FreeCAD, I tried learning Blender alongside it and I went nowhere. I tried following tutorials, got bored stiff and gave up. I tried modeling something on my desk and I gave up because I'm not interested in pencils or scotch tape dispensers. Very quickly, I concentrated on FreeCAD - which did what I needed to do - and gave up on Blender altogether. But here, I need those special shoes. I'm interested in 3D-printing them, it's a fun project and Blender is the tool I really need. Just like getting better at 3D-printing drove me to get better at FreeCAD, the need to print this shoe drove me to get better at Blender. In short, you need a purpose! You won't learn something with as steep a learning curve as Blender without a purpose. Am I good at it? No. But here's the thing: I'm good enough with Blender that I now naturally turn to it for certain jobs. For instance, I needed to illustrate something for someone yesterday and I automatically reached for Blender. And while I was modeling what I wanted to illustrate, I automatically reached for the right tools and used the right methodology. That's the mark of a tool you've internalized: Blender is now part of my toolbelt, and that's what I wanted all along. So as a newly-minted Blenderer, here's my advice if you want to learn it:
So that's my advice to get into Blender. It's not an easy tool to learn but it's an important one, and that's how I got into it. Hopefully you'll find my limited experience worth your while. |
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