| Post Reply | RetroFed Forum Forum Index » Games |
| Author | Message | ||
|---|---|---|---|
|
blind3rdeye
aussie.zone
blind3rdeye@aussie.zone Joined: 2025-07-14 |
I very much enjoyed Darkest Dungeon 1. I've done several playthroughs, and bought all the expansion packs. Yesterday I bought Darkest Dungeon 2. I'd always kind of intended to buy it, but it hadn't reviewed great - so I wasn't in a hurry. But since it was on special, and I'd heard that updates had improved things etc, I figured that it was time. Anyway, I bought it, and I'm a bit disappointed. I think the developers took a wrong turn in their stagecoach. I haven't played heaps, but I've played enough to put in a few dot points:
So over all, while I appreciate that the developers wanted to make a new game rather than just rehash the original, I feel like their "new game" was basically to mash the original together with ideas lifted straight from Slay the Spire and/or Hades - and it just quite fit properly. So I'm a bit disappointed. |
||
| 45 Original | |||
sad_detective_man
sopuli.xyz
sad_detective_man@sopuli.xyzJoined: 2024-11-24 |
Saaaaame. Though I ended up putting a heinous amount of time into it. It's doing different things while still wearing DD1's skin. You basically gotta accept you're playing a different game. If you can roll credits on it though there's a good payoff, for what it is. But you have to slog through hours of the game shafting you with RNG and being like "is this hard??? Don't you feel cHaLlEnGeD???". I only got their because I really badly needed to turn my brain way the fuck off and didn't have any opium. Oh and also being able to listen to music or videos while I played. It is NOT a 1-screen experience |
||
| 5 | |||
soulBit
sopuli.xyz
soulBit@sopuli.xyzJoined: 2023-07-27 |
I had a similar experience with DD2! Just got Mewgenics and honestly loving it way more than I did DD2, it ticks all the boxes from DD but with a new spin. |
||
| 2 | |||
|
blind3rdeye
aussie.zone
blind3rdeye@aussie.zone Joined: 2025-07-14 |
I figure I'd post a follow up after having the game for a couple of weeks: I still stand by all the criticisms I made. (Poor early-game experience; lots of UI oddities and annoyances; weaker world-building and thematic buildup compared to DD1.) However, I will say that the strategy and tactics side of the game do improve after unlocking a bunch of stuff. When first playing the game, there often weren't any good responses to many challenges - so it was basically down to luck. But after unlocking stuff the balance is a lot better. I reckon the game would have a better early experience is more items were unlocked from the start. Unlocking stuff does give a nice sense of progress - but the player needs to have meaningful viable options to actually play. So anyway, I do think the core gameplay is pretty good, and has quite a bit of variety in viable tactical styles - once you have the stuff unlocked to actually make it work! I think its kind of a shame that the game wasn't polished a bit more before launching. Fixing the UI issues wouldn't be a huge amount of work. And some early-game tweaks could improve that first-time experience quite a bit. ... The thematic stuff might be unfixable though, because the nature of how the zones work. (Having randomised zones with bosses and such means that it can't really give a sense that you're gradually going deeper into the darkness). |
||
| 2 | |||
| Post Reply |
Back to top |