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🎮 Bevy Enhanced Input 0.8.0 is out!
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Shatur lemmy.ml Shatur@lemmy.ml
Joined: 2021-11-18
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It's a crate for dynamic and contextual input mappings for Bevy, inspired by Unreal Engine Enhanced Input. We use it for Project Harmonia, but it's general-purpose.

After some brainstorming with Alice (the author of LWIM), I replaced trait-based context creation with triggers.
It was quite a significant refactor, but defining reloadable bindings in observers is so convenient.

There are also other minor ergonomic improvements and bugfixes. See the changelog for more details.

📜Full changelog
📦bevy_enhanced_input

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