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Shatur
lemmy.ml
Shatur@lemmy.mlJoined: 2021-11-18 |
It's a crate for dynamic and contextual input mappings for Bevy, inspired by Unreal Engine Enhanced Input. While porting my game, I made many improvements. Actually using the crate gave me a better perspective 😅 Here's a quick showcase from my game. Smooth movement now automatically done by built-in Also notice how pressing Pressed keys displayed via screenkey app. I also refined controls and added proper gamepad support. But touchscreen is still required due to missing UI navigation in Bevy. And I need to add cursor control with sticks 😅 Now I planning to implement some important features for bevy_replicon. 📜Full changelog |
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