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Shatur
lemmy.ml
Shatur@lemmy.mlJoined: 2021-11-18 |
Migrating my game to bevy_enhanced_input and making some tweaks to the crate. I'll do another release once I finish. Had to rewrite some game logic to adapt it to the observer pattern. Working with young engines like Bevy means constant rewrites 😠But I love the power of ECS, everything is so decoupled. Combined with Rust’s strict type system, it makes the rewriting process a lot smoother. I think the engine has great potential! |
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