| Post Reply | RetroFed Forum Forum Index
» General Memes & Private Chuckle
Page 1 of 3 Goto page 1, 2, 3 Next Last » |
| Author | Message | ||
|---|---|---|---|
|
diffaldo
lemmy.dbzer0.com
diffaldo@lemmy.dbzer0.com Joined: 2024-08-17 |
|
||
| 891 Original | |||
driving_crooner
lemmy.eco.br
driving_crooner@lemmy.eco.brJoined: 2023-06-22 |
Aang be like: |
||
| 12 | |||
|
the_riviera_kid
lemmy.world
the_riviera_kid@lemmy.world Joined: 2025-03-10 |
It's even stupider when the game railroads you into it. If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too. Fuck games that make you let the baddie go. |
||
| 108 | |||
RamenJunkie
midwest.social
RamenJunkie@midwest.socialJoined: 2025-01-24 |
Someone has been watching CW's Arrow. Like, Oliver, those henchem you shot with arrows, and your sidekicks shot with bullets are dead. Your friends are actively begging you to kill their leader who has threatened the entire city like 6 times now. Just kill him too, no one cares, they will probably build you a statue. |
||
| 29 | |||
|
Know_not_Scotty_does
lemmy.world
Know_not_Scotty_does@lemmy.world Joined: 2023-06-07 |
Far cry 4 was unbelievably frustrating with this "mechanic" a rocket launcher of 50cal round to the face means you don't get to fuck me in a cutscene... The game disagreed. |
||
| 38 | |||
TropicalDingdong
lemmy.world
TropicalDingdong@lemmy.worldJoined: 2023-07-29 |
This is why I liked the ending of The Watchmen. |
||
| 5 | |||
|
reallykindasorta
slrpnk.net
reallykindasorta@slrpnk.net Joined: 2024-04-19 |
I remember waiting for a twist when wonder woman was plowing through all those allied forces just to spare the nazi at the end?? |
||
| 7 | |||
TheTechnician27
lemmy.world
TheTechnician27@lemmy.worldJoined: 2024-07-25 |
This is why Hong Kong '97 is the greatest video game of all time. Chin gives zero fucks when he blows up the head of Tong Shau Ping. |
||
| 5 | |||
|
diffaldo
lemmy.dbzer0.com
diffaldo@lemmy.dbzer0.com Joined: 2024-08-17 |
Aang be like:
Caillou looking centrist loser 😶 |
||
| 9 | |||
rockerface🇺🇦
lemmy.cafe
rockerface@lemmy.cafeJoined: 2025-06-29 |
The term I see used for this is "ludonarrative dissonance". Basically, your experience playing the game doesn't match what the story is trying to tell you. The opposite would be "ludonarrative synchronicity". Like in Doom the protagonist is an overpowered entity feared by all enemies, both in gameplay and in the story. Edit: specifically applied to games, I'm not sure if there's a term for movies or other media. |
||
| 67 | |||
Skullgrid
lemmy.world
Skullgrid@lemmy.worldJoined: 2023-06-29 |
It's even stupider when the game railroads you into it. If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too. Fuck games that make you let the baddie go.
I think one of the reasons people like FNV so much is kinda this. If you want to, you can tell the final boss to go away. Or you can kill them. I made a character that was speech focused. I didn't want to reassure the end boss that "oh, logistics is hard, don't worry, my faction will collapse eventually because of logistics" and I got to cave their head in. |
||
| 41 | |||
|
resipsaloquitur
lemmy.cafe
resipsaloquitur@lemmy.cafe Joined: 2026-04-14 |
It’s too close to murdering CEOs. They don’t want peasants getting ideas. |
||
| 145 | |||
marighost
piefed.social
marighost@piefed.socialJoined: 2025-06-05 |
Aang be like:
When I was young I thought the ending was the coolest thing ever because taking a person's elemental bending away is like ripping your entire being away. Like stripping a billionaire of all of their assets and cash. Horrible blow to their ego, lifetime of suffering, etc. But now that I'm older, Aang should have just killed the bastard. The fight was hella cool tho. |
||
| 23 | |||
|
daddycool
lemmy.world
daddycool@lemmy.world Joined: 2023-07-02 |
Well, the henchmen usually wears masks or helmets so we and the protagonist don't humanize them. |
||
| 12 | |||
|
Ech
lemmy.ca
ech@lemmy.ca Joined: 2025-06-25 |
Aang be like:
Aang doesn't kill anyone, though. It's an important part of his character for the entire series. |
||
| 35 | |||
|
jtrek
startrek.website
jtrek@startrek.website Joined: 2026-02-22 |
Related: Leaving the bad guy injured or "probably dead" Cut the head off and make sure they're for-real dead. |
||
| 29 | |||
|
diffaldo
lemmy.dbzer0.com
diffaldo@lemmy.dbzer0.com Joined: 2024-08-17 |
It’s too close to murdering CEOs. They don’t want peasants getting ideas.
Lets leave those friends of epstein alone. We are better than them 😔 |
||
| 28 | |||
RememberTheApollo_
lemmy.world
RememberTheApollo_@lemmy.worldJoined: 2023-08-26 |
It’s too close to murdering CEOs. They don’t want peasants getting ideas.
You can kill each other, but you can’t kill the rich, deranged asshole in charge. That tracks. |
||
| 64 | |||
DaGeek247
fedia.io
DaGeek247@fedia.ioJoined: 2024-02-16 |
Aang doesn't kill anyone, though. It's an important part of his character for the entire series.
Yeah. In universe his personal human body count is zero. Out of universe, there's no way the water spirit merging didn't kill hundreds of fire nation sailors, but as far as the story itself is concerned, aang didn't actually kill anyone. https://screenrant.com/avatar-last-airbender-aang-killed-people-pacifist/ |
||
| 16 | |||
|
GripenGal
sh.itjust.works
GripenGal@sh.itjust.works Joined: 2024-06-12 |
Far cry 4 was unbelievably frustrating with this "mechanic" a rocket launcher of 50cal round to the face means you don't get to fuck me in a cutscene... The game disagreed.
MGS is also guilty of it |
||
| 8 | |||
|
MrFinnbean
lemmy.world
MrFinnbean@lemmy.world Joined: 2025-03-09 |
The term I see used for this is "ludonarrative dissonance". Basically, your experience playing the game doesn't match what the story is trying to tell you. The opposite would be "ludonarrative synchronicity". Like in Doom the protagonist is an overpowered entity feared by all enemies, both in gameplay and in the story. Edit: specifically applied to games, I'm not sure if there's a term for movi...
Im currently rewatching Smallville and there are so many random villains whose death are directly Clarks fault, and he never takes any responsibility, but still everyone acts like taking a life is a big thing. |
||
| 26 | |||
ryven
lemmy.dbzer0.com
ryven@lemmy.dbzer0.comJoined: 2023-06-16 |
Protags who do this would normally also spare henchmen who were incapacitated or surrendered, right? Those 7,455 henchmen who died all went down swinging. Accepting the villain's surrender is only notable because for some reason all of their underlings were fanatics who fought to the death. |
||
| 8 | |||
|
Zorque
lemmy.world
Zorque@lemmy.world Joined: 2023-08-13 |
Maybe I dont watch enough shitty action movies, but i dont think I've seen/read/played anything even vaguely resembling this since I was a child. Just what are you consuming that falls into this trope, and why havent you stopped? |
||
| -8 | |||
|
Imgonnatrythis
sh.itjust.works
Imgonnatrythis@sh.itjust.works Joined: 2023-09-23 |
Related: Leaving the bad guy injured or "probably dead" Cut the head off and make sure they're for-real dead.
Or you know, check like a pulse. |
||
| 8 | |||
|
drcobaltjedi
programming.dev
drcobaltjedi@programming.dev Joined: 2023-06-19 |
Far cry 4 was unbelievably frustrating with this "mechanic" a rocket launcher of 50cal round to the face means you don't get to fuck me in a cutscene... The game disagreed.
Yeah downscaling your power level for a cut scene is stupid too. Lotta times in games I'm just like "this is 6 mercs, I could have taken them easy" |
||
| 18 | |||
|
Zorque
lemmy.world
Zorque@lemmy.world Joined: 2023-08-13 |
Yeah. In universe his personal human body count is zero. Out of universe, there's no way the water spirit merging didn't kill hundreds of fire nation sailors, but as far as the story itself is concerned, aang didn't actually kill anyone. https://screenrant.com/avatar-last-airbender-aang-killed-people-pacifist/
I think it's pretty well established that he doesn't personally have control of his actions in the avatar state, at least at that point in the story. He doesn't even know how it works. Thats a pretty major plot point. Combine that with him also being merged with the twin spirit of the one that was just killed, and justifying an argument of "but what about all those soldiers" really just falls flat. I'd say the closest he came to killing of his own volition was when the sandbenders stole Appa... and he still didn't pull the trigger. |
||
| 19 | |||
|
Zorque
lemmy.world
Zorque@lemmy.world Joined: 2023-08-13 |
When I was young I thought the ending was the coolest thing ever because taking a person's elemental bending away is like ripping your entire being away. Like stripping a billionaire of all of their assets and cash. Horrible blow to their ego, lifetime of suffering, etc. But now that I'm older, Aang should have just killed the bastard. The fight was hella cool tho.
Amazing how, as you got older, your opinions got more basic and animalistic. Kids really are incredible. |
||
| -2 | |||
|
Goodeye8
piefed.social
Goodeye8@piefed.social Joined: 2025-06-05 |
The term I see used for this is "ludonarrative dissonance". Basically, your experience playing the game doesn't match what the story is trying to tell you. The opposite would be "ludonarrative synchronicity". Like in Doom the protagonist is an overpowered entity feared by all enemies, both in gameplay and in the story. Edit: specifically applied to games, I'm not sure if there's a term for movi...
Going a bit off on a tangent but are ludonarrative synchronicity, ludonarrative resonance, ludonarrative coherence, ludonarrative harmony and ludonarrative consistency all the same thing or are there some subtle differences? Over the years I've see all of them be used as the opposite to ludonarrative dissonance. |
||
| 10 | |||
samus12345
sh.itjust.works
samus12345@sh.itjust.worksJoined: 2023-07-03 |
|
||
| 10 | |||
|
NotASharkInAManSuit
lemmy.world
NotASharkInAManSuit@lemmy.world Joined: 2025-05-06 |
Yeah. In universe his personal human body count is zero. Out of universe, there's no way the water spirit merging didn't kill hundreds of fire nation sailors, but as far as the story itself is concerned, aang didn't actually kill anyone. https://screenrant.com/avatar-last-airbender-aang-killed-people-pacifist/
Externalities are a hell of a drug. |
||
| 2 | |||
|
hemko
lemmy.dbzer0.com
hemko@lemmy.dbzer0.com Joined: 2023-07-03 |
Maybe I dont watch enough shitty action movies, but i dont think I've seen/read/played anything even vaguely resembling this since I was a child. Just what are you consuming that falls into this trope, and why havent you stopped?
Just watched the "Man of Steel" from 2013 yesterday, and at the end he only killed the General Zod because he was threatening to kill a bunch of civilians after Superman got him by the neck. This was after their battle already destroyed all New York |
||
| 12 | |||
|
TheEighthDoctor
lemmy.zip
TheEighthDoctor@lemmy.zip Joined: 2025-01-15 |
It's even stupider when the game railroads you into it. If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too. Fuck games that make you let the baddie go.
Cof cof last of us cof cof |
||
| 10 | |||
rockerface🇺🇦
lemmy.cafe
rockerface@lemmy.cafeJoined: 2025-06-29 |
Going a bit off on a tangent but are ludonarrative synchronicity, ludonarrative resonance, ludonarrative coherence, ludonarrative harmony and ludonarrative consistency all the same thing or are there some subtle differences? Over the years I've see all of them be used as the opposite to ludonarrative dissonance.
It feels like they should be the same, but I'm also not an expert |
||
| 5 | |||
|
pipi1234
lemmy.world
pipi1234@lemmy.world Joined: 2025-07-05 |
It’s too close to murdering CEOs. They don’t want peasants getting ideas.
Exactly! |
||
| 7 | |||
|
tiramichu
sh.itjust.works
tiramichu@sh.itjust.works Joined: 2025-06-04 |
Well, the henchmen usually wears masks or helmets so we and the protagonist don't humanize them.
Exactly, the random goons in games are designed to be without humanity and to fade into the background as much as possible. Imagine if instead of dying quick and going immediately still and silent, random goons crawled around on the floor for two minutes in absolute agony after you shoot them like "Oh God there's so much blood! I don't want to die!" Would totally change the tone of the game. |
||
| 9 | |||
saarth
lemmy.world
Saarth@lemmy.worldJoined: 2023-06-14 |
The protagonist and the villain are both top 1%ers with class consciousness. |
||
| 56 | |||
|
Zorque
lemmy.world
Zorque@lemmy.world Joined: 2023-08-13 |
Just watched the "Man of Steel" from 2013 yesterday, and at the end he only killed the General Zod because he was threatening to kill a bunch of civilians after Superman got him by the neck. This was after their battle already destroyed all New York
So... a shitty action movie? |
||
| 0 | |||
OBJECTION!
lemmy.ml
Objection@lemmy.mlJoined: 2024-04-30 |
Maybe I dont watch enough shitty action movies, but i dont think I've seen/read/played anything even vaguely resembling this since I was a child. Just what are you consuming that falls into this trope, and why havent you stopped?
Off the top of my head, Wonder Woman and Vox Machina. |
||
| 10 | |||
|
ShinkanTrain
lemmy.ml
ShinkanTrain@lemmy.ml Joined: 2024-06-13 |
Cof cof last of us cof cof
The first game is one of the cases where it makes sense, cause you're playing as a guy with a very lenient policy on murdering |
||
| 6 | |||
|
jtrek
startrek.website
jtrek@startrek.website Joined: 2026-02-22 |
Or you know, check like a pulse.
Too many "aha but i secretly can slow my heart rate!" tricks. Cut off the head. Granted, the plot could still pull some "it was a clone" nonsense. |
||
| 12 | |||
|
InvalidName2
lemmy.zip
InvalidName2@lemmy.zip Joined: 2025-07-10 |
Each of those 7,455 henchman approached the protagonist ONE AT A TIME as well. That is why there's only 21 seconds of dialog total in the 2 hr 28 minute movie. |
||
| 7 | |||
FilthyShrooms
lemmy.world
FilthyShrooms@lemmy.worldJoined: 2023-07-17 |
[New Vegas] I know it's how Joshua Grahm heals in the end, but it always felt weird sparing that one guy at the end of Honest Hearts after actually genociding his whole tribe. (Joshua's words, not mine) |
||
| 8 | |||
|
Imgonnatrythis
sh.itjust.works
Imgonnatrythis@sh.itjust.works Joined: 2023-09-23 |
Too many "aha but i secretly can slow my heart rate!" tricks. Cut off the head. Granted, the plot could still pull some "it was a clone" nonsense.
Have you ever cut off anyone's head? Without the proper equipment it is serious work. |
||
| 6 | |||
|
OrganicMustard
lemmy.world
OrganicMustard@lemmy.world Joined: 2023-08-09 |
Aang be like:
It makes sense for him as he is the equivalent of a Buddhist monk. They follow the virtue of no harm. Same way he is vegetarian in the story. |
||
| 4 | |||
|
howrar
lemmy.ca
howrar@lemmy.ca Joined: 2023-06-04 |
Maybe I dont watch enough shitty action movies, but i dont think I've seen/read/played anything even vaguely resembling this since I was a child. Just what are you consuming that falls into this trope, and why havent you stopped?
You say that like people rewatch movies they dislike and are surprised that they're still bad. |
||
| 2 | |||
|
drunkpostdisaster
lemmy.world
drunkpostdisaster@lemmy.world Joined: 2024-05-09 |
Im currently rewatching Smallville and there are so many random villains whose death are directly Clarks fault, and he never takes any responsibility, but still everyone acts like taking a life is a big thing.
He also calls them meteor freaks. Because coming up with cute slurs for people with conditions beyond their control is something Superman would do i guess. |
||
| 14 | |||
|
Agent641
lemmy.world
Agent641@lemmy.world Joined: 2023-07-12 |
Not just the henchmen, but the henchwomen, and the henchchildren. |
||
| 34 | |||
|
DisgruntledGorillaGang
reddthat.com
DisgruntledGorillaGang@reddthat.com Joined: 2026-02-21 |
Going a bit off on a tangent but are ludonarrative synchronicity, ludonarrative resonance, ludonarrative coherence, ludonarrative harmony and ludonarrative consistency all the same thing or are there some subtle differences? Over the years I've see all of them be used as the opposite to ludonarrative dissonance.
That's wild, I've heard ludonarrative dissonance many times, but this is the first I've ever heard of ANY of those other terms. But yeah, they all sound like the same thing. |
||
| 8 | |||
|
DisgruntledGorillaGang
reddthat.com
DisgruntledGorillaGang@reddthat.com Joined: 2026-02-21 |
Cof cof last of us cof cof
Wait, who let's who go in TLOU? |
||
| 3 | |||
|
stupidcasey
lemmy.world
stupidcasey@lemmy.world Joined: 2023-06-20 |
It's even stupider when the game railroads you into it. If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too. Fuck games that make you let the baddie go.
But if you kill him you'll be just like him. |
||
| 4 | |||
|
insomniac199
lemmy.world
insomniac199@lemmy.world Joined: 2025-08-01 |
Yup i hate this stupid trope so fucking much. It's just being so obnoxiously hypocritical in order to deliver that another over generalized stupid notion: revenge bad |
||
| 36 | |||
| Post Reply |
Page 1 of 3
Goto page
1, 2, 3
Next
Last »
Back to top |