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The Best Kind of Plot 👍
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diffaldo lemmy.dbzer0.com diffaldo@lemmy.dbzer0.com
Joined: 2024-08-17
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891   Original
driving_crooner lemmy.eco.br driving_crooner@lemmy.eco.br
Joined: 2023-06-22
#2 · Quote Reply

Aang be like:

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the_riviera_kid lemmy.world the_riviera_kid@lemmy.world
Joined: 2025-03-10
#3 · Quote Reply

It's even stupider when the game railroads you into it. If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too.

Fuck games that make you let the baddie go.

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RamenJunkie midwest.social RamenJunkie@midwest.social
Joined: 2025-01-24
#4 · (edited) Quote Reply

Someone has been watching CW's Arrow.

Like, Oliver, those henchem you shot with arrows, and your sidekicks shot with bullets are dead. Your friends are actively begging you to kill their leader who has threatened the entire city like 6 times now. Just kill him too, no one cares, they will probably build you a statue.

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Know_not_Scotty_does lemmy.world Know_not_Scotty_does@lemmy.world
Joined: 2023-06-07
#5 · Quote Reply

Far cry 4 was unbelievably frustrating with this "mechanic" a rocket launcher of 50cal round to the face means you don't get to fuck me in a cutscene... The game disagreed.

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TropicalDingdong lemmy.world TropicalDingdong@lemmy.world
Joined: 2023-07-29
#6 · Quote Reply

This is why I liked the ending of The Watchmen.

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reallykindasorta slrpnk.net reallykindasorta@slrpnk.net
Joined: 2024-04-19
#7 · Quote Reply

I remember waiting for a twist when wonder woman was plowing through all those allied forces just to spare the nazi at the end??

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TheTechnician27 lemmy.world TheTechnician27@lemmy.world
Joined: 2024-07-25
#8 · Quote Reply

This is why Hong Kong '97 is the greatest video game of all time.

Chin gives zero fucks when he blows up the head of Tong Shau Ping.

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diffaldo lemmy.dbzer0.com diffaldo@lemmy.dbzer0.com
Joined: 2024-08-17
#9 · Quote Reply

Aang be like:

Caillou looking centrist loser 😶

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rockerface🇺🇦 lemmy.cafe rockerface@lemmy.cafe
Joined: 2025-06-29
#10 · (edited) Quote Reply

The term I see used for this is "ludonarrative dissonance". Basically, your experience playing the game doesn't match what the story is trying to tell you.

The opposite would be "ludonarrative synchronicity". Like in Doom the protagonist is an overpowered entity feared by all enemies, both in gameplay and in the story.

Edit: specifically applied to games, I'm not sure if there's a term for movies or other media.

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Skullgrid lemmy.world Skullgrid@lemmy.world
Joined: 2023-06-29
#11 · Quote Reply

It's even stupider when the game railroads you into it. If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too. Fuck games that make you let the baddie go.

If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too.

Fuck games that make you let the baddie go.

I think one of the reasons people like FNV so much is kinda this. If you want to, you can tell the final boss to go away. Or you can kill them. I made a character that was speech focused. I didn't want to reassure the end boss that "oh, logistics is hard, don't worry, my faction will collapse eventually because of logistics" and I got to cave their head in.

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resipsaloquitur lemmy.cafe resipsaloquitur@lemmy.cafe
Joined: 2026-04-14
#12 · Quote Reply

It’s too close to murdering CEOs.

They don’t want peasants getting ideas.

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marighost piefed.social marighost@piefed.social
Joined: 2025-06-05
#13 · Quote Reply

Aang be like:

When I was young I thought the ending was the coolest thing ever because taking a person's elemental bending away is like ripping your entire being away. Like stripping a billionaire of all of their assets and cash. Horrible blow to their ego, lifetime of suffering, etc.

But now that I'm older, Aang should have just killed the bastard. The fight was hella cool tho.

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daddycool lemmy.world daddycool@lemmy.world
Joined: 2023-07-02
#14 · Quote Reply

Well, the henchmen usually wears masks or helmets so we and the protagonist don't humanize them.

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Ech lemmy.ca ech@lemmy.ca
Joined: 2025-06-25
#15 · Quote Reply

Aang be like:

Aang doesn't kill anyone, though. It's an important part of his character for the entire series.

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jtrek startrek.website jtrek@startrek.website
Joined: 2026-02-22
#16 · Quote Reply

Related: Leaving the bad guy injured or "probably dead"

Cut the head off and make sure they're for-real dead.

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diffaldo lemmy.dbzer0.com diffaldo@lemmy.dbzer0.com
Joined: 2024-08-17
#17 · Quote Reply

It’s too close to murdering CEOs. They don’t want peasants getting ideas.

Lets leave those friends of epstein alone. We are better than them 😔

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RememberTheApollo_ lemmy.world RememberTheApollo_@lemmy.world
Joined: 2023-08-26
#18 · Quote Reply

It’s too close to murdering CEOs. They don’t want peasants getting ideas.

You can kill each other, but you can’t kill the rich, deranged asshole in charge.

That tracks.

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DaGeek247 fedia.io DaGeek247@fedia.io
Joined: 2024-02-16
#19 · Quote Reply

Aang doesn't kill anyone, though. It's an important part of his character for the entire series.

Yeah. In universe his personal human body count is zero. Out of universe, there's no way the water spirit merging didn't kill hundreds of fire nation sailors, but as far as the story itself is concerned, aang didn't actually kill anyone.

https://screenrant.com/avatar-last-airbender-aang-killed-people-pacifist/

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GripenGal sh.itjust.works GripenGal@sh.itjust.works
Joined: 2024-06-12
#20 · Quote Reply

Far cry 4 was unbelievably frustrating with this "mechanic" a rocket launcher of 50cal round to the face means you don't get to fuck me in a cutscene... The game disagreed.

MGS is also guilty of it

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MrFinnbean lemmy.world MrFinnbean@lemmy.world
Joined: 2025-03-09
#21 · Quote Reply

The term I see used for this is "ludonarrative dissonance". Basically, your experience playing the game doesn't match what the story is trying to tell you. The opposite would be "ludonarrative synchronicity". Like in Doom the protagonist is an overpowered entity feared by all enemies, both in gameplay and in the story. Edit: specifically applied to games, I'm not sure if there's a term for movi...

Im currently rewatching Smallville and there are so many random villains whose death are directly Clarks fault, and he never takes any responsibility, but still everyone acts like taking a life is a big thing.

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ryven lemmy.dbzer0.com ryven@lemmy.dbzer0.com
Joined: 2023-06-16
#22 · Quote Reply

Protags who do this would normally also spare henchmen who were incapacitated or surrendered, right? Those 7,455 henchmen who died all went down swinging. Accepting the villain's surrender is only notable because for some reason all of their underlings were fanatics who fought to the death.

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Zorque lemmy.world Zorque@lemmy.world
Joined: 2023-08-13
#23 · Quote Reply

Maybe I dont watch enough shitty action movies, but i dont think I've seen/read/played anything even vaguely resembling this since I was a child.

Just what are you consuming that falls into this trope, and why havent you stopped?

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Imgonnatrythis sh.itjust.works Imgonnatrythis@sh.itjust.works
Joined: 2023-09-23
#24 · Quote Reply

Related: Leaving the bad guy injured or "probably dead" Cut the head off and make sure they're for-real dead.

Or you know, check like a pulse.

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drcobaltjedi programming.dev drcobaltjedi@programming.dev
Joined: 2023-06-19
#25 · Quote Reply

Far cry 4 was unbelievably frustrating with this "mechanic" a rocket launcher of 50cal round to the face means you don't get to fuck me in a cutscene... The game disagreed.

Yeah downscaling your power level for a cut scene is stupid too. Lotta times in games I'm just like "this is 6 mercs, I could have taken them easy"

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Zorque lemmy.world Zorque@lemmy.world
Joined: 2023-08-13
#26 · Quote Reply

Yeah. In universe his personal human body count is zero. Out of universe, there's no way the water spirit merging didn't kill hundreds of fire nation sailors, but as far as the story itself is concerned, aang didn't actually kill anyone. https://screenrant.com/avatar-last-airbender-aang-killed-people-pacifist/

I think it's pretty well established that he doesn't personally have control of his actions in the avatar state, at least at that point in the story. He doesn't even know how it works. Thats a pretty major plot point. Combine that with him also being merged with the twin spirit of the one that was just killed, and justifying an argument of "but what about all those soldiers" really just falls flat.

I'd say the closest he came to killing of his own volition was when the sandbenders stole Appa... and he still didn't pull the trigger.

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Zorque lemmy.world Zorque@lemmy.world
Joined: 2023-08-13
#27 · Quote Reply

When I was young I thought the ending was the coolest thing ever because taking a person's elemental bending away is like ripping your entire being away. Like stripping a billionaire of all of their assets and cash. Horrible blow to their ego, lifetime of suffering, etc. But now that I'm older, Aang should have just killed the bastard. The fight was hella cool tho.

Amazing how, as you got older, your opinions got more basic and animalistic.

Kids really are incredible.

-2
Goodeye8 piefed.social Goodeye8@piefed.social
Joined: 2025-06-05
#28 · Quote Reply

The term I see used for this is "ludonarrative dissonance". Basically, your experience playing the game doesn't match what the story is trying to tell you. The opposite would be "ludonarrative synchronicity". Like in Doom the protagonist is an overpowered entity feared by all enemies, both in gameplay and in the story. Edit: specifically applied to games, I'm not sure if there's a term for movi...

Going a bit off on a tangent but are ludonarrative synchronicity, ludonarrative resonance, ludonarrative coherence, ludonarrative harmony and ludonarrative consistency all the same thing or are there some subtle differences? Over the years I've see all of them be used as the opposite to ludonarrative dissonance.

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samus12345 sh.itjust.works samus12345@sh.itjust.works
Joined: 2023-07-03
#29 · Quote Reply

What measure is a mook?

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NotASharkInAManSuit lemmy.world NotASharkInAManSuit@lemmy.world
Joined: 2025-05-06
#30 · Quote Reply

Yeah. In universe his personal human body count is zero. Out of universe, there's no way the water spirit merging didn't kill hundreds of fire nation sailors, but as far as the story itself is concerned, aang didn't actually kill anyone. https://screenrant.com/avatar-last-airbender-aang-killed-people-pacifist/

Externalities are a hell of a drug.

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hemko lemmy.dbzer0.com hemko@lemmy.dbzer0.com
Joined: 2023-07-03
#31 · (edited) Quote Reply

Maybe I dont watch enough shitty action movies, but i dont think I've seen/read/played anything even vaguely resembling this since I was a child. Just what are you consuming that falls into this trope, and why havent you stopped?

Just watched the "Man of Steel" from 2013 yesterday, and at the end he only killed the General Zod because he was threatening to kill a bunch of civilians after Superman got him by the neck. This was after their battle already destroyed all New York

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TheEighthDoctor lemmy.zip TheEighthDoctor@lemmy.zip
Joined: 2025-01-15
#32 · Quote Reply

It's even stupider when the game railroads you into it. If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too. Fuck games that make you let the baddie go.

Cof cof last of us cof cof

10
rockerface🇺🇦 lemmy.cafe rockerface@lemmy.cafe
Joined: 2025-06-29
#33 · Quote Reply

Going a bit off on a tangent but are ludonarrative synchronicity, ludonarrative resonance, ludonarrative coherence, ludonarrative harmony and ludonarrative consistency all the same thing or are there some subtle differences? Over the years I've see all of them be used as the opposite to ludonarrative dissonance.

It feels like they should be the same, but I'm also not an expert

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pipi1234 lemmy.world pipi1234@lemmy.world
Joined: 2025-07-05
#34 · Quote Reply

It’s too close to murdering CEOs. They don’t want peasants getting ideas.

Exactly!

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tiramichu sh.itjust.works tiramichu@sh.itjust.works
Joined: 2025-06-04
#35 · Quote Reply

Well, the henchmen usually wears masks or helmets so we and the protagonist don't humanize them.

Exactly, the random goons in games are designed to be without humanity and to fade into the background as much as possible.

Imagine if instead of dying quick and going immediately still and silent, random goons crawled around on the floor for two minutes in absolute agony after you shoot them like "Oh God there's so much blood! I don't want to die!"

Would totally change the tone of the game.

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saarth lemmy.world Saarth@lemmy.world
Joined: 2023-06-14
#36 · Quote Reply

The protagonist and the villain are both top 1%ers with class consciousness.

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Zorque lemmy.world Zorque@lemmy.world
Joined: 2023-08-13
#37 · Quote Reply

Just watched the "Man of Steel" from 2013 yesterday, and at the end he only killed the General Zod because he was threatening to kill a bunch of civilians after Superman got him by the neck. This was after their battle already destroyed all New York

So... a shitty action movie?

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OBJECTION! lemmy.ml Objection@lemmy.ml
Joined: 2024-04-30
#38 · Quote Reply

Maybe I dont watch enough shitty action movies, but i dont think I've seen/read/played anything even vaguely resembling this since I was a child. Just what are you consuming that falls into this trope, and why havent you stopped?

Off the top of my head, Wonder Woman and Vox Machina.

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ShinkanTrain lemmy.ml ShinkanTrain@lemmy.ml
Joined: 2024-06-13
#39 · (edited) Quote Reply

Cof cof last of us cof cof

The first game is one of the cases where it makes sense, cause you're playing as a guy with a very lenient policy on murdering

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jtrek startrek.website jtrek@startrek.website
Joined: 2026-02-22
#40 · Quote Reply

Or you know, check like a pulse.

Too many "aha but i secretly can slow my heart rate!" tricks. Cut off the head. Granted, the plot could still pull some "it was a clone" nonsense.

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InvalidName2 lemmy.zip InvalidName2@lemmy.zip
Joined: 2025-07-10
#41 · Quote Reply

Each of those 7,455 henchman approached the protagonist ONE AT A TIME as well. That is why there's only 21 seconds of dialog total in the 2 hr 28 minute movie.

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FilthyShrooms lemmy.world FilthyShrooms@lemmy.world
Joined: 2023-07-17
#42 · Quote Reply

[New Vegas] I know it's how Joshua Grahm heals in the end, but it always felt weird sparing that one guy at the end of Honest Hearts after actually genociding his whole tribe. (Joshua's words, not mine)

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Imgonnatrythis sh.itjust.works Imgonnatrythis@sh.itjust.works
Joined: 2023-09-23
#43 · Quote Reply

Too many "aha but i secretly can slow my heart rate!" tricks. Cut off the head. Granted, the plot could still pull some "it was a clone" nonsense.

Have you ever cut off anyone's head? Without the proper equipment it is serious work.

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OrganicMustard lemmy.world OrganicMustard@lemmy.world
Joined: 2023-08-09
#44 · Quote Reply

Aang be like:

It makes sense for him as he is the equivalent of a Buddhist monk. They follow the virtue of no harm. Same way he is vegetarian in the story.

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howrar lemmy.ca howrar@lemmy.ca
Joined: 2023-06-04
#45 · Quote Reply

Maybe I dont watch enough shitty action movies, but i dont think I've seen/read/played anything even vaguely resembling this since I was a child. Just what are you consuming that falls into this trope, and why havent you stopped?

You say that like people rewatch movies they dislike and are surprised that they're still bad.

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drunkpostdisaster lemmy.world drunkpostdisaster@lemmy.world
Joined: 2024-05-09
#46 · Quote Reply

Im currently rewatching Smallville and there are so many random villains whose death are directly Clarks fault, and he never takes any responsibility, but still everyone acts like taking a life is a big thing.

He also calls them meteor freaks. Because coming up with cute slurs for people with conditions beyond their control is something Superman would do i guess.

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Agent641 lemmy.world Agent641@lemmy.world
Joined: 2023-07-12
#47 · Quote Reply

Not just the henchmen, but the henchwomen, and the henchchildren.

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DisgruntledGorillaGang reddthat.com DisgruntledGorillaGang@reddthat.com
Joined: 2026-02-21
#48 · Quote Reply

Going a bit off on a tangent but are ludonarrative synchronicity, ludonarrative resonance, ludonarrative coherence, ludonarrative harmony and ludonarrative consistency all the same thing or are there some subtle differences? Over the years I've see all of them be used as the opposite to ludonarrative dissonance.

That's wild, I've heard ludonarrative dissonance many times, but this is the first I've ever heard of ANY of those other terms. But yeah, they all sound like the same thing.

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DisgruntledGorillaGang reddthat.com DisgruntledGorillaGang@reddthat.com
Joined: 2026-02-21
#49 · Quote Reply

Cof cof last of us cof cof

Wait, who let's who go in TLOU?

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stupidcasey lemmy.world stupidcasey@lemmy.world
Joined: 2023-06-20
#50 · Quote Reply

It's even stupider when the game railroads you into it. If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too. Fuck games that make you let the baddie go.

But if you kill him you'll be just like him.

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insomniac199 lemmy.world insomniac199@lemmy.world
Joined: 2025-08-01
#51 · (edited) Quote Reply

Yup i hate this stupid trope so fucking much. It's just being so obnoxiously hypocritical in order to deliver that another over generalized stupid notion: revenge bad

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