Game Ready - This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3 technology including Dungeonborne, Flintlock: The Siege of Dawn, and Stormgate.
Applications - The July NVIDIA Studio Driver provides optimal support for the latest new creative applications and updates including Wondershare Filmora’s latest update which introduces support for NVIDIA RTX Video HDR.
Fixed Bugs
[NVENC] Quality and bitrate settings are ignored at 10-bit encoding [4697900]
[OBS] Scaling 10-bit HVEC or AV1 content down below 50% in viewport shows corruption for some configurations [4496901]
[Unity] Artifacts when rendering overlapped geometry on anti-aliased framebuffer [4616564]
[Adobe Premiere] Visual corruption in Source and Program Monitor Previews when using 555.85 driver [4679207]
Open Issues
[GeForce Experience] Performance Monitoring overlay may stop refreshing GPU information [4679970]
[GeForce Experience/NVIDIA App] If GPU utilization gets stuck at 0% within Performance overlay, games may display stutter [4720547]
Chromium Checkboard issue, Microsoft have officially released a patch to the Windows 11 stable channel as KB5039212 (OS Builds 22621.3737 / 22631.3737) and Windows 10 stable channel as KB5040427 (OS Builds 19044.4651 and 19045.4651)
Watch Dogs 2 flickering issue fix, see 'Troubleshooting and Workarounds' section
Halo Wars 2 in-game foliage issue fix, see 'Troubleshooting and Workarounds' section
NVGPUCOMP64.dll and/or 'out of VRAM' crashes, see 'Troubleshooting and Workarounds' section
Nvidia App (BETA) may impact frame rates (?CPU bound scenarios?) on some systems, this isn't a Nvidia driver issue
Shader cache locations have been updated for 545.37 or newer drivers - %USERPROFILE%\AppData\LocalLow\NVIDIA\PerDriverVersion\DXCache and %LocalAppData%\NVIDIA\GLCache
Branch Information
560.70: r560_00-67 (Game Ready/Studio)
556.12: r556_09-02 (Game Ready)
555.99: r555_97-02 (Game Ready/Quadro/Studio)
555.85: r555_79-02 (Game Ready/Studio)
552.79: VK551_06-?? (Developer)
552.44: r552_19-08 (Game Ready)
552.22: r552_19-02 (Game Ready/Studio)
551.86: r550_00-192 (Game Ready/Studio)
Confirmed Additional Issues
This section covers issues officially acknowledged by Nvidia that are not in the original driver release notes OR in the Reddit moderator's r/Nvidia driver post
[Nvidia API] [GeForce Experience/NVIDIA App] if GPU utilization gets stuck at 0% inside of the GeForce Experience/NVIDIA App Performance overlay, games may display stutter [4720547] UPDATE: caused by a bug in a Nvidia r555/r560 API, workaround is to revert to driver 552.44 and older
[Octane Render] Render may not complete on RTX 30 series and older GPUs after updating to R555 and higher drivers [4726026]
[Dying Light 2 Stay Human: Reloaded Edition] Unable to launch game after updating to GRD 560.70 [4739980]