It's been eleven months, but we're back with a smallCOLOSSAL Update!
This update includes a fresh take on AoTTG1's Colossal Titan and Trost missions, alongside some other small additions across the board.
We've also done a ton of work under the hood, which has led to much better game feel already, such as some hook fixes to make things more in-line with the first game, and these backend changes will also let us make more and better content for you in the future! This also means that we should be able to provide steadier and more frequent updates. If you want to help with those, feel free to apply to join the team in any of the applications channels!
Check out below for all the changes, additions, and updates. Thanks for playing! It's good to be back.
Changelog
Added features
colossal titan boss/mission map
trost eren defense mission map
custom character editor skins preview and binding
Add UI notification for currently playing song
Add human eye options
Add new emotes
Add new background
omniburst and vertical burst cd of 3s added
Improvement
game chat redesign and migrated to tmp to support emotes/stickers
realism settings impact threshold, reelout distance, and max speed in Misc settings
tlw/competitive bomb stats options
weapon usage on horseback enabled under HorseBack Combat in Misc settings
custom logic rewritten to support more c#/unity-like scripting
custom logic auto doc
Add video tutorial links
Add popup list auto navigation
Add custom page auto-detects changes
custom logic errors with correct line numbers per each file
custom logic errors to console instead of chat (with option to revert back to chat printing)
Fixes
Fix hook delay bug causing hooks to have random land delay (legacy issue from tg1)
Fix titan body friction to be closer to aottg1 in behavior (clipping)