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GPU_programming !gpu_programming@lemmy.world
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The Arm Manga Guide to the Mali GPU (interactive.arm.com) 0 dragontamer 1 »
Efficient Stream Compaction on Wide SIMD Many-Core Architectures (www.cse.chalmers.se) 0 dragontamer 1 »
Riccardo Loggini Blogposts on DirectX 0 dragontamer 1 »
ACM Paper: Optimization Techniques for GPU Programming Hijma et. al. (dl.acm.org) 0 dragontamer 1 »
DirectX 12 example: NBody Compute Shader (github.com) 0 dragontamer 1 »
How To Create a Compute Shader - Win32 apps (DirectX11) (learn.microsoft.com) 0 dragontamer 1 »
D3D12 Work Graphs Preview - DirectX Developer Blog (devblogs.microsoft.com) 0 dragontamer 1 »
AMD's ISA Documentation set (GPU Open) (gpuopen.com) 0 dragontamer 1 »
New ROCm™ 5.6 Release Brings Enhancements and Optimizations for AI and HPC Workloads (community.amd.com) 0 AlmightySnoo 🐢🇮🇱🇺🇦 1 »
Brainstorming, Projects and Discussions 0 dragontamer 1 »
Direct3D 12 programming guide - Win32 apps (learn.microsoft.com) 0 dragontamer 1 »
GCC Lands AVX-512 Fully-Masked Vectorization (www.phoronix.com) 0 dragontamer 1 »
GPU Programming: When, Why and How? — GPU programming: why, when and how? documentation (enccs.github.io) 0 dragontamer 1 »
Intel's ISPC: AVX512 code from a GPU-like programming language (ispc.github.io) 0 dragontamer 1 »
Dissecting the NVIDIA Volta GPU Architecture via Microbenchmarking (2018) (arxiv.org) 0 dragontamer 1 »
Vector Models for Data Parallel Algorithms -- Blelloch (1990) (www.cs.cmu.edu) 0 dragontamer 1 »
Data Parallel Algorithms by Hillis and Steele (1986) (dl.acm.org) 0 dragontamer 1 »
Prefix Sums and their applications: Blelloch (1993) (www.cs.cmu.edu) 0 dragontamer 1 »
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